Name: | Mario - The Mystical Gem |
Author: | Mr. MS |
Added: | |
Version History: | View |
Demo: | No |
Featured: | No |
Length: | 35 exit(s) |
Type: | Standard: Normal |
Description: | "Mario - The Mystical Gem" is a project started back in 2018. I've worked on it for 2 years before giving up, then, in 2022 i decided to start the project from scratch while keeping some of the good ideas. Changelog: - Fixed a possible softlock in "Green Switch Palace". |
Tags: | asm exgfx exploration gimmick hdma vanilla |
Comments: | 14 (jump to comments) |
Rating: |
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929.87 KiB | 3,157 downloads
Comments (14)
Rating: 3+/5
Did I forgot to comment? oops
why is there an pointing hand, there is nothing here and it made me kinda confused and also
random misplaced piranha plant in magnum forest 6
Overall it is pretty simple but its quite pleasant. Its got a cool idea of starting underground rather than in a grassland which is always a nice thing to see.
Like others have said it is a tad generic but its still a fun romp to play through. I would recommend this to people just starting to play SMW Hacks or those who want a more laid back adventure.
Nice work Mr. MS. Looking forward to seeing more.
I give this hack an B.
Keep up the great work for next upcoming levels!
In Magnum Forest 6, if you get the second Yoshi/Dragon Coin, its graphic will be glitched and you will get an instant 1-UP. You can fix it moving it 1 tile up or down (Sub-Screen Boundaries)
In Magnum Forest 7, this happens if you jump over the limits of the level:
Another small mistake is that there are only 2 Dragon/Yoshi Coins in Magnum Forest 8, you might want to put the 3 conis left.
And the last thing, I don't know if Yoshi is supposed to be used in Masked Koopa's Castle, but you can see its tongue glitches. Don't know if you want to add the castle entrance.
Other than that, it's a great hack! 4,5/5