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SMW Sprites → Pix

Submission Details

Name: Pix
Author: yoshicookiezeus
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Five different-coloured crystal sprites that bounce around diagonally. Each crystal has two hit points (can be changed), and depending on its palette, can either get hurt by a Koopa shell that matches its own colour, or get hurt by any stunned sprite. Also includes a shooter that spawns random Koopa shells.
Tags: boss kirby lorom sa-1
Comments: 8 (jump to comments)
5.0 (1 rating)
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Comments (8)

LuigiTron Link
whenever i import it it says: "Error on line 74: missing extension on filename pixbccfg". Pls someone help me fix it
Murphmario Link
Uh, weren't there animated gifs here before?
Epic_Manky Link
Any way to make the level end after beating it...?
 Blind Devil Link
The included Random Shell Shooter has been updated once again with a proper SA-1 RNG routine that works on real hardware. If you're using SA-1, please redownload this sprite.

Thanks to Knight of Time for reporting the issue.
 Blind Devil Link
Included the Yellow Pix to the pack, as well as an extra Pix that can be hurt by any stunned sprite. Pix sprites now share the same ASM file, too. Added screenshots, tags, SA-1 support and some defines to ASM files for user-friendliness.
TheBiob Link
Originally posted by riki2321
How do i make the speed 0? (Not move)?

Replace the X_SPEED dcb $18,$E8 with X_SPEED dcb $00,$00?
Same with Y
riki2321 Link
How do i make the speed 0? (Not move)?
HammerBrother Link
Nce sprite! Useful for puzzle-based boss.