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Homing Thwomp Boss

SMW Sprites → Homing Thwomp Boss

Submission Details

Name: Homing Thwomp Boss
Author: yoshicookiezeus
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: -Name of Sprite: Homing Thwomp
-Author: yoshicookiezeus
-Generator?: No
-Extra Bit Used?: No
-Sprite Graphics File?: Uses GFX03 in SP3 and GFX02 in SP4.
-Description: A custom Thwomp boss that follows Mario horizontally when on the ceiling, and falls when it gets close enough to him. It spawns Bob-ombs when it hits the floor, and is damaged by their explosions. It has three hit points and gets faster after each hit. See the enclosed readme for more information.
Tags: boss enemy lorom sa-1
Comments: 4 (jump to comments)
3.0 (4 ratings)
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Comments (4)

crocodileman94 Link
Is there a way to increase the number of hit points?
helother Link
new to romhacking (be honest, I just logged in today)
how can I make it shoot other projectiles/enemies or move in a custom way after spawning bom-ombs?
JCGI935 Link
this boss is very hard
 MarioFanGamer Link
For better effects, play this music in the background.

The infamous hosming thwomp boss. A (too) well known boss, especially from older days.

Added PIXI and SA-1 compatibility and also made it check if the sprites are actually Bob-Ombs and not just if they're in an exploded state (due to the RAM address it checks having general purposes in sprites, not just for the exploding state) too.