Banner
Views: 754,746,316
Time:
4 users online: Gregor,  Maarfy, N450, orka-bln - Guests: 17 - Bots: 169Users: 39,680 (1,820 active)
Latest: jigsaw
Tip: Avoid blind jumps. If the player has to jump down a random hole to proceed with no indication at all that they can go down there, you've done something wrong!Not logged in.
Details for Goal Point Question Sphere
SMW Sprites - Goal Point Question Sphere
File Name: Goal Point Question Sphere
Added:
Authors: Davros
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: A custom sprite that's based on the original sprite. Contains SMW and SMB3 versions that can trigger either the normal or secret exit depending on extra bit, and other versions that will warp you to another place in the overworld - with coordinates also depending on extra bit.
Tags: disassembly, goal, lorom, sa-1, smb3, sphere, warp
Rating: 5.0 (Votes: 5)
Download: Download - 7.09 KiB
678 downloads
Screenshots
Image
Blind Devil
All sprite ASM files were merged into a single one. Defines, as well as Extra Property Byte properties were added for more user-friendliness. Overworld warping routine has been noticeably optimized. Added screenshot, tags and SA-1 support.
Posted by:  Blind Devil - | Link
Galleth Cooper
Good thing if you want it to play a different SFX when you end the level.
This is not compatible with the patch that makes Mario stationary after touching it.
Posted by: Galleth Cooper - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 27

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented