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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Mini Chomp Shark
SMW Sprites - Mini Chomp Shark
File Name: Mini Chomp Shark
Authors: yoshicookiezeus
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A 16x16 chomp that travels horizontally through the air and replaces tiles it encounters with tile 25. If the extra bit is set, it will eat any tile, and if it isn't, encountering a solid tile will make it disappear. Best used in levels where the walls are made up of one-tile-high bricks, to avoid cutoffness.

**NOTE: Don't use in conjunction with slopes, Layer 2 levels, or vertical levels!
Tags: chomp, eating, enemy, lorom, sa-1
Rating: 5.0 (Votes: 2)
Download: Download - 4.43Ā KiB
It's a mini chomp thing that eats blocks. Or not. Pretty cool stuff!

What's changed:
Converted to PIXI with SA-1 support.
Posted by:  RussianMan - | Link

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