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Vertical Level End Fix

UberASM Repository → Vertical Level End Fix

Submission Details

Name: Vertical Level End Fix
Author: Kevin
Added:
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This UberASM fixes a couple issues that happen at level end in vertical levels (or any level that skips the player march):
- bonus game not loading when getting 100 bonus stars
- secret exit 1/2/3 not activating when triggered via $141C (either via custom code or with one of the 3 secret exit Goal Tapes)
Tags: lorom sa-1
Comments: 2 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 560 bytes | 57 downloads

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Comments (2)

 RussianMan Link
Tested With:
-Lunar Magic 3.40
-UberASM 1.6
-bsnes v115
-SA-1 1.40
-PIXI 1.40
-GPS 1.4.4

Additional Resources used for testing:
-32x32 Goal Point Question Sphere
-Goal Sphere Triggers Secret Exit on Extra Bit
-End Level and Add 1 Bonus Star

Works correctly. If you must use a vertical level and a goal post (or something that triggers a secret exit in a similar fashion or can trigger a bonus game), then this is for you.
Anas Link
The proposed fixes work as intended, even with the hex edit at $00C92C that prevents the player from doing the victory walk! Nice job!