Language…
4 users online: CroNo486, Mario's GameBase, Mithrillionaire, PokerFace - Guests: 60 - Bots: 155
Users: 67,562 (2,001 active)
Latest user: Dilshacking

Sprite Title Screen Menus

SMW Patches → Sprite Title Screen Menus

Submission Details

Name: Sprite Title Screen Menus
Author: Kevin
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch changes the title screen menus (file select, player select, file erase) to use sprite tiles instead of layer 3. This allows you to more freely use custom layer 3 or the first 2 palettes rows, and additionally it solves issues like flickering and black bars that usually happen when switching menus or selecting to erase a file.
It works with the vanilla title screen menu but it should also work well with custom ones made with hex edits or editing tools.
Make sure to check the readme for instructions and info.
Tags: lorom sa-1 title
Comments: 8 (jump to comments)
Download 5.84 KiB | 157 downloads

Screenshots

View all

Comments (8)

 Fernap Link
Tested with:
- Lunar Magic 3.40
- SA-1 Pack 1.40
- Snes9x 1.62.3, Mesen 2
- Asar 1.91

Notes:
- Works as advertised, accepted.
- Updated the while/endif loops to use while/endwhile instead to avoid deprecation warnings from asar and for future compatibility. Note that this will make the patch incompatible with 1.81.
- This is a pretty hefty patch, needing over 3KB of rom space. I wonder if it would have been all that unreasonable to compute the positions on the fly instead of having the table of precomputed positions instead.
Hammerer Link
I tried this but the custom layer 3 I use didn't appear, and when I set a original layer 3 from title screen it gets behind layer 1.
simon.caio Link
Originally posted by Hamtaro126
That is because SMW Tileedit has a coding error, The Author said we can't yet obviously edit the text for the "Continue/Exit" Stripe image Text because of this,

Even then, That tool should be replaced with some sort of ASAR Patch file with a bunch of simple "Hex Edits", along with maybe a Table file...


yeah, I tried with terra stripe and it works now, thank you for your information
simon.caio Link
Originally posted by Kevin
It should be, but I haven't tested it.

yeah, works perfectly! even with the remapping and everything, very good!
edit: oh wait, it has, at least on my part, a very strange side effect: when the "continue and save / continue without save" promt pops up after pushing a button only the black bg disappears but not the font, until the screen is reloaded again..
Hamtaro126 Link
That is because SMW Tileedit has a coding error, The Author said we can't yet obviously edit the text for the "Continue/Exit" Stripe image Text because of this,

Even then, That tool should be replaced with some sort of ASAR Patch file with a bunch of simple "Hex Edits", along with maybe a Table file...
simon.caio Link
Is this compatible with this tool?
https://www.smwcentral.net/?p=viewthread&t=60492
 Kevin Author Link
It should be, but I haven't tested it.
lx5 Link
based