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Super Mario World: Bowser's Kaizo Conspiracy

Super Mario World Hacks → Super Mario World: Bowser's Kaizo Conspiracy

Submission Details

Name: Super Mario World: Bowser's Kaizo Conspiracy
Author: Gamma V
Added:
Version History: View
Demo: No
Featured: No
Length: 102 exit(s)
Type: Standard: Normal
Description: Bowser has stolen the wands of the 7 Guardians of Order. He seeks to use them to turn the Mushroom Kingdom into a glitched-out Kaizo wasteland. At least he didn't kidnap the princess.

UPDATES (V1.2):
* Fixed cutoff in "You Can Make Me Mole Again"
* Added dirt clumps to indicate where Ambush Crabs pop up in "Don't Get Crabby"
* Fixed a potential unwinnable situation in "Eerie Igloo"
* Applied Autoscroll ($1411) + L/R Softlock Fix Patch
* Fixed a typo in Sky-Byte's bio
Tags: asm exgfx original graphics traditional
Comments: 32 (jump to comments)
Rating:
4.9 (16 ratings)
No rating
Download 753.16 KiB | 4,050 downloads

Screenshots

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Comments (32)

Neko_Laws Link
I took a while to finish this hack, but it was definitely worth it! The gameplay in the desert and sky levels was some of my favorites, along with the jungle sections. One of the things I didn't like much was how the last five levels before the end were much easier compared to the previous ones, but the music and moderate difficulty in the rest of the game were very enjoyable. By the way, it was great to learn more about Transformers and discover all the secret doors throughout the world because it reminded me of SMB2.

Rating: 8/10!
Thank you for this awesome work!

P.S. Do you happen to know the music used in the haunted house levels? It was one of the best BGM I've ever heard.
Gamma V Author Link
Nurykabe - Naufrages by Moose
Hiroki Link
Awesome Hack Gamma V ! Everything about it s perfect , im really enjoying it. The music , level desing and GFXs are spectacular. GG thx for the Hack
Retro Master HD Link
I have to say you’ve really stepped your game up for this Hack, some levels caught me out quite a bit. I really liked the music choice and the level and map designs as well they were super amazing. Also it was only when I completed the Hack that when I went back to the Gemma T Toad House in the first world to see how many Transformers Icons I’ve collected I then realised I was one Transformer Icon down so I had to go and re-do the levels that had the Transformers Icons next to them and then I realised that a level in world 3 it was well hidden so I did that level and found the last one, had to really explore that level to find it. Overall I had an awful lot of fun playing this amazing Hack of yours and I hope to see another amazing SMW Rom Hack like this one again or at least see and hear your progress on your unreleased SMW Rom Hacks such as Mecha-Bowser’s Revenge and Super Mario Outbreak because I would really love to play the finished versions of them. 10/10 ⭐️⭐️⭐️⭐️⭐️ #tb{:]}#smw{:TUP:}
edwinmusic Link
Awesome hack! Thank yous so much Gamma !
SomeGuy712x Link
Found a glitch with the power up system early on. While I was Fire Mario with a flower in reserve, I took damage and changed to normal Super Mario, which is fine. However, when I got hit again, I flashed different colors as the shrinking animation occurred, as if I was powering up to Fire Mario. But I still changed to regular Small Mario afterward, and my reserve item changed from a Fire Flower to a Super Mushroom.

I'm guessing the game tries to instantly power me up with my reserve item while I'm shrinking, but this doesn't work properly since I'm still in the shrinking animation. And then it erroneously overwrites my reserve flower with a mushroom because it thought I was still big at that instant.
(Edit: This also happens if a Cape Feather is the reserve item and I get hit while you're regular Super Mario, with an extra puff of smoke appearing on me as you're shrinking in that case.)

I suppose the best way to fix this would be to disable the game from automatically trying to activate my reserve power up when I take damage and shrink.

Oh, and another thing I noticed is that the timer still counts down for a few seconds while you're grabbing the flagpole at the end of a level. It really should stop counting the instant the flagpole is grabbed, and I can imagine it would be very frustrating to a player if they grabbed the flagpole with just a few seconds left on the timer, thinking they just barely made it, only to die during the flagpole animation from time running out.
PepsiLover22 Link
very fun hack i l like that the kaizo is not the focus of the game and just part of the plot. definitely your second best game along with super luigi land
axer Link
Solid hack, again from gamma v. I do the whole adventure. No kaizo here, just the love from original game. Thank you for your polish work, we enjoy every single new entrance from you gamma. Keep the good work online. Mario will never die.
MateusCarvalho590 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Nice hack.#wario{:peace:}
Zyto74 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Was just told on Discord this may not work on snes mini
endermange21 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
An easy peasy hack with a lot of nice traditional level design and is only minorly hindered by a technical issue here and there. 8/10
SamBam2311 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Really really enjoyed this hack!
The Notorious Boo and bouncing Goombas were a personal highlight.

Thanks Gamma, top job! #smw{:TUP:}
rocksteadyDRIP From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Very well made hack. I had fun beating this one
J2Duncan From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Very fun hack! 5/5. Was only able to find 100 exits though.
jobvd From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Really great game. Up there with Mario Game as the very best. Is 102 the max number on the file selection screen?
 ItsaMe.64 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Just finished a 100% run of the game and I super enjoyed it. The levels were simple and clever and the levels became difficult as expected by the end. Well done! :O
Gamma V Author From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Originally posted by Heitor Porfirio
And how many bot toys are there in the hack altogether?

16
Heitor Porfirio From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
And how many bot toys are there in the hack altogether?
Swagger 5 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
{o_O?}
silver From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
I really liked the hack I want more hack roms like this Gamma V#w{=)}
Gamma V Author From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Heitor PorfirioAre you talking about on the Overworld? That's the cave map theme from An SMW Central Production.
Heitor Porfirio From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
What is the music of World 3?

For me, this song is my nostalgia from the times of Super Mario Flash 2 mods

#w{:>}
karinou From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Oh yes the full version let's gooooooooo, when i played the first time it was a demo with 21 exits
Thanks gammaV now i can replay the 21 levels and see the difference and i hope be able finish the 102 exits :O #w{<3}
Doopliss From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Pretty good hack. However, it could REALLY benefit from SA-1. Some of the sprite buoyancy levels get EXTREMELY laggy, especially in World 8. Again, solid hack, though. #smw{:TUP:}
Matthew6758 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Very well done hack and was fun to play. #smrpg{y}
Koopafam From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Nice one.#thp{=D}
thekiller678 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Very fun and well made hack
El Cuh Fermin From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Amazing hack 🤩
dragonkid021114 From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
제가 원하던게 완성됐군요 ^^
inuyasha- From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
buen hack#smw{:TUP:}
ADamsnwr From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Nice one i liked it! At start i thought it gonna be kaizo, but there is no kaizo nice work! ^w^ #smw{:TUP:}#smw{:TUP:}
 BeeKaay From older version: Super Mario World: Bowser's Kaizo Conspiracy Link
Fun hack, good difficulty curve and section length. Some minor things:

- The chests in World 2-3 can't reliably be opened if you stand on them while holding an item like the key. It only seems to work sometimes.
- I found it surprising that you can't spin jump on the stationary saws in World 7-4, since you can spin jump on all the moving saws.
- In the boss fight in World 8-Castle, shells kept spawning in Mario's hands despite the fact that they appear to be useless in the fight as they don't interact with the boss.