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Castle Intro Ledge Fix

SMW Patches → Castle Intro Ledge Fix

Submission Details

Name: Castle Intro Ledge Fix
Author: Kevin
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This simple patch fixes the bug with object 3B in tileset T:1 (the ledge used in no Yoshi castle intros) where it breaks if it extends to a screen boundary (the bottom row appears on the next screen). This is usually noticeable in the intros where the bottom pixel is cutoff. Note that the object will still look broken in Lunar Magic, but it will look fine in game.
Tags: lorom object sa-1
Comments: 1 (jump to comments)
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Comments (1)

 Maarfy Link
Works just fine, accepted.

Tested with Asar 1.81, Lunar Magic 3.33, SA-1 1.40, Snes9x 1.59.2, BSNES Accuracy 0.7.1.