Name: | Trigonometric Seesaw Platform |
Author: | Donut |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | This is a seesaw platform which acts similar to the seesaws in Super Mario Maker 2. Their length is configurable using an extension byte. There are options to make them bouncy, switch dependent, disappearing, There are also options to make them act reversed, and to make them return to their initial angle. All of the above configurable using extension bytes and the extra bit. Everything's documented inside the .asm file, plus there are a bunch of defines there giving you even more ways of customizing them! This sprite's compatible with MarioE's Reverse Gravity patch. Note: THIS SPRITE IS SA-1 ONLY! It heavily relies on the SA-1's arithmetic registers, it's unlikely I'll ever make a lorom version. Please give credit if used. |
Tags: | bouncy disappear onoff switch pacifist platform pswitch sa-1 seesaw |
Comments: | 10 (jump to comments) |
Rating: |
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Comments (10)
The Yak Smoker https://smwc.me/1636403
- Lunar Magic v3.40
- SA-1 Pack v1.40
- PIXI v1.40
- BSNES v115
A fairly interesting sprite which shows the power of trigonometry quite well.Overall a functional sprite if a bit too limited in some places (max angle).
The only issues I've found is that the bouncing platform has a right side bias where it's easier to rotate it on the right side than on the left. Some of the documented features also are badly documented such as how !reverse doesn't just enable it but also sets the freeRAM.
I also have a suggestion which I already mentioned on Discord: The switch inversion should be its own bit and not part of the ASM file, considering that it's fairly easy to need both options available.