17 users online: AGRMaster, CrazyDoodEpicLeaves, Emera1ds, Iojhas, joedoe24, JustJacob, KPhoenix, mdavigp1992, Mysidia, neidoodle, Odyssey K., pifpaf, Sarcose,  Telinc1,,  Valentine, Vgah0707 - Guests: 93 - Bots: 127
Users: 66,454 (2,351 active)
Latest user: MathildaSchneider


SMW Sprites → Bomber

Submission Details

Name: Bomber
Author: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is Bomber from Kirby series. This enemy walks like normal, until it finds a ledge end, after which it'll balance for a short time, then it'll fall down and explode when it lands. On extra bit set, it'll generate a bigger explosion.

Requested by  NopeContest.
Tags: bomb enemy explode exploding kirby lorom sa-1
Comments: 3 (jump to comments)
0.0 (0 ratings)
No rating
Download 8.24 KiB | 185 downloads


View all

Comments (3)

Neito Link
Do you think this will work with ZSNES inaccuracies?
Fostelif Link
This is nice. We need more Kirby enemies in Mario hacks!
 MarioFanGamer Link
Moderated with:
  • Lunar Magic v3.33 v3.40
  • SA-1 Pack v1.40
  • PIXI v1.40
  • BSNES v115
I consider the handling of the explosions a bit weird in how the vanilla explosion is used for the normal explosion and the big explosion is custom made which results in some shenanigans (e.g. holding a carryable sprite below a Bomber will turn it into a Bob-Omb if Mario is standing on the ground). Other then that, I didn't find any remarkable issues.