Name: | Luigi's Adventure OSE |
Author: | Anikiti |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 87 exit(s) |
Type: | Standard: Very Hard |
Description: | This is the work which remade "Luigi's Adventure" which is the first item to a base in "Luigi's Adventure" for foreign countries. It's made a language English, and degree of difficulty adjustment and the bugfix are done. - Update info - 1 - added yoshi coin to some levels. 2 - degree of difficulty adjustment. 3 - added new sprites. 4 - fixed staff roll text. 5 - fixed data select text. 6 - fixed and added bgm. 7 - deleted bgm.(from ver1.2) 8 - changed demo movie. 9 - changed title music. |
Tags: | asm bosses exgfx music traditional variety |
Comments: | 18 (jump to comments) |
Rating: |
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1.33 MiB | 3,887 downloads
Comments (18)
edit: looks like telinc fixed that
A few sections run a bit long, usually because there's a difficult boss at the end of a section that's already long and difficult (for example, the second half of Tortoise Empire 2 took me three hours and was the hardest section in the game for me). On the bright side, the game has multiple capes, which can be used to break some of the most difficult sections if you so choose.
The level design is somewhat repetitive (for example, there are at least three sections which require you to jump between dolphins in lava while avoiding Podoboos).
Overall, there are better rude Japanese hacks you could play (and non-Japanese hacks made in that style), but this is an important and accessible piece of hacking culture.
- backtrack to the level with easy access to a cape,
- get the cape and start-select,
- go back to current exit,
- try to skip as much as possible with cape
Cheese flying over terrible levels was the only joy I got from this hack.
hopefully this new version also works on bsnes as well
need to test on both bsnes and snes9x
It works just fine on SNES9X Emulator because I’m on world 7 of the Hack and I haven’t ran into a single problem in it. .
of course it works fine on recent snes9x versions like 1.60 and the 2021 dev builds.
I just needed to run it in bsnes & higan to be sure it also runs fine there
hopefully this new version also works on bsnes as well
need to test on both bsnes and snes9x
It works just fine on SNES9X Emulator because I’m on world 7 of the Hack and I haven’t ran into a single problem in it. .
hopefully this new version also works on bsnes as well
need to test on both bsnes and snes9x
sufficiently difficult games and hacks, (when I suck and/or it's hard enough(and yes I am a sperg irl lol)
in the end I enjoy not only the challenge but also I much prefer playing for longer, even when
it's only due to dying, which is not the case here. The levels are nice and long, even though sometimes
it gets a bit tiring in certain hacks. I much prefer that over beating a game/hack
too quickly. And besides, this was originally a freaking Japanese hack, so the difficulty's
not even out of place ha.
This hack had a lot of game songs that I first heard here. Like the songs from Castlevania AoS
(some of my favorites), Mighty Final Fight Riverside (also one of my favorites), and so on.
Oh yeah, I love the way you used Mystic Square - Judgement (also the first time I heard that song years ago)
In case it wasn't obvious, this was one of the first-ish SMW hacks I played a certain amount of years ago,
so nostalgia and maybe the 1/2 weebness that I have may be clouding my vision a little, but it's still
one of my favorite hacks
I mean, it's not my absolute favorite, but it has that Super Mario All-Stars feel and
pulls it off without feeling fake, so that's another reason I remember it so fondly :p
I have to admit, I can't decide whether to give it 4 or 5 stars, but eeh it's got so much charm and all so
Five stars
This hack was very good at the beginning, it showed a very fun design, pretty tough and challengy overall. It was bearable, not too much frustration and everything was fair. Then you get past mid-hack and everything becames impossible. It gets from fairly hard to unfairly hack, with nearly impossible-to-avoid enemies and very long levels. Completing them without abusing savestates is impossible even for experienced players. To make everything cuter, slowdown like no tomorrow. Still wondering why I voted it 3 stars?
On the other hand, the graphics are very good. They're not flawless, but they are good most of the times, giving to each world its charm and atmosphere. A few flaws may be some cutoff here and there, as well as some clashes. Nothing too major though.
Some issues:
- Music breaks on accurate emulators.
- Huge slowdown in many levels, especially around world 7 to world 8.
Overall, yeah, a good hack with a design which, in my opinion, has been pulled off too much. It went from joy to frustration, and it wasn't this fun. Won't probably play it again.