You can buy items for the item box (mushroom, feather, fire flower, star)
You can buy power ups for the player (small, big, cape, fire).
You can customize any combination of currencies (bonus stars, coins, lives, score) and amounts required to buy from the shop block.
The shop blocks come in two fashions: "go through" and "hit from below".
Blocks can be customized to have infinite availability, or just one item for sale (then the block is disabled/disappears).
Included a `check_and_pay` routine that can be used to create other blocks that require similar payments (e.g., pay to toggle the ON/OFF switch, spawn a sprite, etc.).
SA-1 compatible.
Detailed instructions are found in the readme and in the block files.
Comments (4)
- Lunar Magic 3.40
- GPS 1.4.4
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60
Nice to see a more customizable version of the shop. Simple, easy to use, and it worked fine.