Name: | Entropy |
Author: | drkrdnk |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 16 exit(s) |
Type: | Kaizo: Intermediate |
Description: | Thanks for playing and enjoying my previous release, Ambivalence. This one should be more difficult but I would guess that it peaks at mid-intermediate. - Linear overworld path with 16 exits - Vanilla gameplay with a couple of custom blocks from the Romhack Races baserom - Vanilla tile mix graphics with occasional custom stuff - Sections are 30-40 in-game seconds (20-27 real seconds) - Item tricks including shells, p-switches and springboards - One cape level with slow-flying and speed control - Custom soundtrack with all music ported by Ahrion - Automatic save - midways included - No bosses - instead there are 3 short puzzles to test your game knowledge - No secrets - No kaizo blocks but 1 or 2 "trolls" depending on your definition This was made over the period of 6 months almost entirely on-stream. Thank you so much to those who supported this endeavour in any way. The soundtrack is available on YouTube in this playlist https://www.youtube.com/playlist?list=PLj0pDS6BTKMcZ7hIe9_G4CXPjKIghock0 Good luck and thank you for playing. |
Tags: | chiptune kaizo puzzle vanilla |
Comments: | 41 (jump to comments) |
Rating: |
Download
748.31 KiB | 1,403 downloads
Comments (41)
Very cool and polished hack overall, sometimes i did not like some of the setups because they were too puzzly for me (and i did like the actual puzzles), but taste varies and its propably a skill issue on my part.
Favorite Level by far was the Cape Level - i always thought it is a really cool powerup but never got the courage to learn kaizo caping. That level forced me back into learn to fly (which is an awesome hack too btw) to learn about some airpumps a bit more. After that, the level was really a lot of fun and a great experience - so much that i now give Inert Aeronaut a try, even tho im nowhere near good enough for it.
Great work drk can’t wait to see the next one.
It also features (!spoilers) a cape level because CAPE IS LIFE! Add the actual puzzles on top of that and there's Entropy for ya. Midgame (around levels 7-8-9, the top of the OW) was the hardest part for me but still very much enjoyed the hack overall. It was fun. It was fair. And there was cape!
The hack is pretty airtight. Lots of work went into these levels and it shows. Looks really good. Sounds fricking awesome. Def. recommending it.
one of my favorites of 2023
thanks for making this! didnt expect to be in the credits, so that was pretty cool! hopefully i could inspire more than just some big death blocks
great job, DRK
I would but it at low end intermediate with one or two sections which may take some newer players a little while to get down.
The puzzles were fun to work out, and not mega difficult, and will almost certainly teach some players some things they didn't know before.
This creator has my trust, and should have yours too - recommended highly 5/5
Thanks for the advice 😄😄
I make really hard stuff, but have a hard time reading hacks in general so I don't play many hacks above beginner, but so far I've found this to be extremely intuitive and have been having a blast. I'm 7 exits in and haven't been roadblocked like I find myself on many other difficult hacks. To me, personally, that shows an attention to detail with readability while still providing continuously surprising setups that require more than a little thought.
This has been giving me a fun factor I haven't felt playing blind in a long while. Excellent work.
Edit 12/28/24: finally played this game 11/10
Beyond that:
The amount of detail work on this is really impressive. I've been around on some streams while it was created and saw how much tweaking went in but seeing and playing it for the first time shows off how well the palettes, tiles and sprites tie into each other. All that is crowned by deciding to go with an OST created by a Ahrions ports; giving it a distinct personality even beyond other fantastic recent hacks. A match made in heaven!
GG drk. You really did it, done it, shell jumped the poop out of this sector.
I like the idea of puzzle rooms instead of bosses, and the inclusion of a Hints file in the download is a nice touch for players who might not know the particular tech a room is asking for. They might not be everyone's cup of tea, but as someone who doesn't really care much for boss fights, it was a nice change of pace.
On top of all that, the palettes look great, and the Oops All Ahrion soundtrack is a solid accompaniment. Thanks for another fantastic hack, drkrdnk!
And now I know, thank you 🙏🙏
Anyway I suggest you try this one even if you did not like the first one.
I feel as the creator drkrdnk was possibly too ambitious with this one? Was very hard to read a lot of setups, and felt like there were forced efforts in some puzzles instead of producing a boss.
Again, I liked Ambivalence but this I could not finish. Shame as I was excited for this.
My apologies as English is not my first language.
Can't wait to play it
It looks beautiful!