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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Falling Spike
SMW Sprites - Falling Spike
File Name: Falling Spike
Added:
Authors: NekohDot
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of the falling spike, it's ready to be inserted with spritetool.

Setting the extra bit will cause the spike rise instead.

Tags: disassembly, lorom, sa-1
Rating: No rating
Download: Download - 1.06 KiB
306 downloads
Screenshots
Image
DarkCodr
Converted to PIXI and made SA-1 compatible. Added an option to make the spike rise if the extra bit is set. Also added screenshot and tags.
Posted by: DarkCodr - | Link

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