Views: 844,661,085
36 users online: algae5, AnasMario130,  Anorakun,  bebn legg, BrownBuddy, buggy789, CalHal, chickaDEE Magazine, Cote de Boeuf, CourtlyHades296, cyphermur9t, Dan Drigues, Far, Fermín Acosta Jr., Heraga, Hobz, HomeHardware,  JamesD28, Katrina,  KevinM, Knight of Time,  Koopster, Kusrry, MarioriaM,  Nameless, orka-bln, placeholdertest, Rambo,  Scrydan, ShUriK KiD, Steven, the_elegist, TickTockClock, WhiteYoshiEgg, Zandro, Zidan3 - Guests: 72 - Bots: 98 Users: 46,449 (2,765 active)
Latest: Daylan89
Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.Not logged in.
Details for Layer 3 Smash
SMW Sprites - Layer 3 Smash Show random
File Name: Layer 3 Smash
Authors: NekohDot
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of the layer 3 smash sprite (sprite no. 89).

The layer 3 settings must be set to low tide and the FG/BG index must be set to 01. Place the sprite at coordinates 14,23 for the best results.

Credit not needed but would be nice as this took a long time.

Now SA-1 hybrid.
Tags: layer 3, lorom, sa-1, smasher
Rating: No rating
Download: Download - 2.58 KiB
isn't this just the command in vanilla Iggy's castle without the autoscroll? no hate, just wondering.
Posted by: MarioSonic4life - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy