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Display Message 1

SMW Sprites → Display Message 1

Submission Details

Name: Display Message 1
Author: Iceguy
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: Sprite 19 in SMW, disassembled. It's the display message from message box one sprite.

If the extra bit is set it will display the level's second message.
If the extension field in lunar magic is set to a non-0 value it'll read from that level.
Note that you need to subtract #$DC for levels above 24 to get the correct value.

To be assembled with PIXI.
Tags: lorom message sa-1
Comments: 3 (jump to comments)
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Comments (3)

TheBiob Link
Updated to use extra properties instead of a define in the file.
Setting the extra bit now makes it display the level's second message.
 RussianMan Link
This is sprite that causes message to appear... that's about it.

What's changed:
Updated to PIXI with SA-1 support.

Note: If you set !Level to 25 (which is default), it'll start showing message from level 101 and etc.
H.carrell on an ipad Link
I see the tool name you don't have to put the tool in the decription