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Tip: Palettes 0-3 do not work correctly on the overworld unless you use LM's option to disable the event reveal animation.Not logged in.
Details for Display Message 1
SMW Sprites - Display Message 1 Show random
File Name: Display Message 1
Added:
Authors: Iceguy
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: Sprite 19 in SMW, disassembled. It's the display message from message box one sprite.

If the extra bit is set it will display the level's second message.
If the extension field in lunar magic is set to a non-0 value it'll read from that level.
Note that you need to subtract #$DC for levels above 24 to get the correct value.

To be assembled with PIXI.
Tags: lorom, message, sa-1
Rating: No rating
Download: Download - 717 bytes
364 downloads
Screenshots
Image
TheBiob
Updated to use extra properties instead of a define in the file.
Setting the extra bit now makes it display the level's second message.
Posted by: TheBiob - | Link
RussianMan
This is sprite that causes message to appear... that's about it.

What's changed:
Updated to PIXI with SA-1 support.

Note: If you set !Level to 25 (which is default), it'll start showing message from level 101 and etc.
Posted by:  RussianMan - | Link
H.carrell on an ipad
I see the tool name you don't have to put the tool in the decription
Posted by: H.carrell on an ipad - | Link

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