Name: | Fence Blocks v1.1 |
Author: | Donut |
Added: | |
Version History: | View |
Act As: | Various |
Includes GFX: | No |
Description: | A block that is only interactable when a sprite or the player is behind a climbing net; and an other that is interactable when player/sprite is in front. Credit not needed, since these blocks are pretty simple.. v1.1 update: - Made it so changing the act as is much simpler; done in list.txt, no longer requires editing the code. - Reduced code redundancy. - Fixed fireball interaction. |
Tags: | lorom net net koopa sa-1 |
Comments: | 8 (jump to comments) |
Rating: |
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Comments (8)
- Lunar Magic v3.40
- SA-1 Pack v1.40
- GPS v1.4.4
- BSNES v115
Added wall run support.Simple yet effective. Do note that this doesn't work with custom blocks thanks to internal limitations (e.g. Dragon Coins are better handled using this block) and wall running behind a net will put you immediately in front of it but neither of these are problems with the block itself.
The blocks are simple and easy enough to edit if you know what you're looking at, but it might have been more useful to have the Act As be the "solid" state for both (or at least the in-front state, which doesn't have the risk of having Mario pop out from behind the net).
- Lunar Magic 3.30
- GPS 1.4.21
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05
Cool block! Can definitely see it being useful for puzzles and such. Accepted.