Name: | SML Marine Pop (Small) |
Authors: | Nimono, smkdan |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | A 16x32 Marine Pop which uses Mario's hitbox. While in it, he will always be facing right and in his Yoshi-riding pose. Fire Flowers, Cape Feathers, and P-Balloons will not work. The player can press X or Y to fire a torpedo. It will hit Turn Blocks and Question Blocks and kill most sprites. Not recommended to be used with Yoshi. It will work, but look and control awkwardly. Make sure to specify the sprite number of the torpedo (pop_torpedo.cfg) from list.txt in the Marine Pop (marine_pop.asm), or you will not be able to fire torpedoes! |
Tags: | bullet lorom marine pop sa-1 ship sml super mario land torpedo water water level |
Comments: | 9 (jump to comments) |
Rating: |
Download
5.70 KiB | 1,522 downloads
Comments (9)
The code for the Marine Pop has been optimized a little and sound effects have been made configurable.
Note that this might not agree with NMSTL patches (Extended NSTL is more likely to break something) because it uses a fixed OAM position (slots 16 and 17).