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Tip: If it's possible to carry a tileset-specific sprite (such as a Buzzy Beetle or Bob-omb) through a pipe, make sure it has the correct graphics and sprite palette on the other side!Not logged in.
Details for Albatoss Bomber Boss
SMW Sprites - Albatoss Bomber Boss Show random
File Name: Albatoss Bomber Boss
Authors: Iceguy
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: An Albatoss Bomber who takes 3 hits (by thrown objects) to defeat. Additionally, it can walk faster after each HP. It will change direction after crossing 16 units of blocks (1 screen).

You can increase the HP by setting the value of HP_COUNTER to something else in the INIT routine. Make sure you increase the number of bytes in the "RightSp" table if you do that though.

Requested by SomeGuy
Tags: boss, enemy, lorom, smb2
Rating: 5.0 (Votes: 1)
Download: Download - 7.35 KiB
Some images would be cool...
Posted by: Epic_Manky - | Link
For some reason this enemie always give a 1up when jumped up
Posted by: bandicoot - | Link

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