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SMW The Princess Rescue 3 - The Turnabout

Super Mario World Hacks → SMW The Princess Rescue 3 - The Turnabout

Submission Details

Name: SMW The Princess Rescue 3 - The Turnabout
Author: bandicoot
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 120 exit(s)
Type: Standard: Hard
Description: This hack is a direct sequel to two of my previous hacks SMW The Princess Rescue (released 2017) and SMW The Princess Rescue 2:Luigi's Journey(2019).
In those two hacks Mario and Luigi both went simultaneously in their own adventures to save their beloved Princess Peach and Daisy from the clutches of Bowser and Tatanga.
At the end of their adventures both went on a honeymoon with their Princesses and here is where SMWTPR3 start.
This time around the Princesses will finally have their time to shine in this role-reversal SMW hack where you play as Princess Peach and Daisy going into a mission to rescue their beloved plumbers.


Trailer:
https://www.youtube.com/watch?v=zDt3QNinruY


Story:
After their Previous adventures Mario and Luigi went on a honeymoon with their beloved Princesses however Bowser and Tatanga are back to take their revenge sooner than expect, they formed an alliance and release a sudden Kidnap attempt on the Princess, taking both Mario and Luigi by surprised, while our Plumbers manage to protect their ladies both got captured by Bowser and Tatanga instead.
Now with the roles being reversed Peach and Daisy will go on an adventure to save their beloved Plumbers.

In comparison to its predecessors, this hack is a much more ambitious project that aimed at offering brand new additions and improvements to the SMW gameplay.
Some of them being:
- Peach & Daisy exclusive habilities, like the float and charged jump first seen in SMB2 and later in smash ultimate for Daisy

- Several quality of life improvements:autosave, faster speed on the map, faster speed underwater, indicators for collectibles collected, and much more

- New time attack challenge mode: collect the clock and race to the end of the level before time runs out to get a 3up moon, a brand new challenge that adds a bit of replay value to the hack for those interested.

- New powerup: The Pink Cape feather, a alternative version of the cape feather with diferent properties, it allows our Princesses to do double jumps in exchange for their charged jump habilities.

So, to sum this up, this hack has:
- 88 new levels with 120 exits to find
- Custom graphics (mostly similar or in SMW artstyle)
- Custom music
- Custom sprites and bosses
- A new powerup
- Lots of ASM
- English and Brazilian Portuguese localization
and more.

I hope you enjoy!


v1.20
- Several tweaks to levels removing cutoffs, adjusting level design
- Several new secrets added to the levels, the game now features more exploration than before thanks for that
- The Blue switch & star world portal on world 9 has now switched places in the map, this means that now 9-3 secret exit can be obtained without
the blue switch and that the factory stage can now be skiped if all the switches have been pressed.
- New songs have been added and some songs have been changed

Obs. Pra os Brasileiros, uma versão localizada em português brasileiro esta inclusa, espero que gostem da hack!
Divirtam-se!
Tags: peach traditional vanilla
Comments: 35 (jump to comments)
Rating:
5.0 (9 ratings)
No rating
Download 4.33 MiB | 6,074 downloads

Screenshots

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Comments (35)

pifpaf Link
As other hacks from Bandicoot, it's wonderful.
Retro Master HD Link
Try Y+X
Konings1989 Link
Very cool hack. Enjoyed it much. There are enough checkpoints for less experience players. Cool new machanismes. I hope to see more of Bandicoot. 5 out 5!
KaseMcGolden Link
#smrpg{<3} #smw{<3} #lm{owexstar}
A totally different experience with a lot of different things such as new enemies and mechanics. I highly recommend this game to people who are looking for challenging normal styled super mario world rom hack.
Orhun5706 Link
Amazing and very well-made!
treptam Link
Completed Game Save Files (Snes9x):
https://file.io/yMdAZjrGhiPC
Cheats:
Unlimited Time: 7E0F3328 7E0B1E28
Unlimited Lives: 7E0B0963
99 Coins: 7E0DBF63
Ability: 7E001903 (FireFlower) 7E001902 (Cape)
ItemBox: 7E0DC206 (VineSpawn) 7E0DC203 (Star)
Floating Jump: 7E005C24
MateusCarvalho590 Link
#smrpg{y}
 Pokemon Hacker Link
bandicoot is back again !!!
 Pokemon Hacker Link
challenge... accepted!
edwinmusic From older version: SMW The Princess Rescue 3 - The Turnabout Link
Awesome hack congratulations!
wDarkiih From older version: SMW The Princess Rescue 3 - The Turnabout Link
Uma Hackrom em português!!!
Gostei dos gráficos :)
PepsiLover22 From older version: SMW The Princess Rescue 3 - The Turnabout Link
Man this hack is good very fun and with new ideas a mechanics(for example the moon collection), bandicoot you never dissapointed me. Probably one of the best standard hacks was made in this year
Parsa Masouleh From older version: SMW The Princess Rescue 3 - The Turnabout Link
Bravo . Good Hack Rom .
SomeGuy712x From older version: SMW The Princess Rescue 3 - The Turnabout Link
Welp, big issue with Turnabout Finale. Got through the whole level, only to realize no Peach coins were found, and yet there's a Peach coin icon for this level on the map. I checked Lunar Magic, and the Peach coins should've appeared in the sublevel with the raining 1-ups at the end, but didn't for some reason.

However, it doesn't seem to be an Item Memory Index overlap issue. The Peach coin sublevel (14B) is set to Item Memory Index 1, and so are three other sublevels along the way (142, 145, and 146), but none of them have coins in the same X positions as the Peach coins, so I have no idea why the Peach coins didn't show up. If the Peach coins don't appear, there's no way to truly 100% the game because the Peach coin icon on the map for Turnabout Finale can't be filled. That's annoying.

EDIT: Redid the level, choosing not to activate Time Attack, and avoided as many coins as I could in sublevels 145 and 146 (142 had no loose coins at all), and the Peach coins properly appeared at the end. So, it was either due to Time Attack being active for some reason, or due to coins collected in 145 and 146 that kept the Peach coins from appearing in 14B. Perhaps you should set the Item Memory Index of level 14B to "3 No Track" so that the Peach coins will always show up without fail.
bandicoot Author From older version: SMW The Princess Rescue 3 - The Turnabout Link
@Cacau - nós não distribuimos as hacks em formatos de .smc aqui no site pois isso é considerado pirataria e da processos judiciais para a smwcentral, voce deve conseguir uma rom americana do super mario world original por conta propria e utilizar o programa floating ips para patchear o arquivo nessa rom.
Cacau From older version: SMW The Princess Rescue 3 - The Turnabout Link
Olá Bandicoot, não sei o que aconteceu mas eu baixei a rom do SMW - o resgate da princesa 3 e não consegui jogar no meu emulador (snes9x), no emulador deu arquivo corrompido. E quando eu extrai os arquivos vieram em formato em : floating ips file. Tem como resolver isso?? Sou muito fã dos dois games antes desse e queria muito zerar e platinar o terceiro game!!!
SomeGuy712x From older version: SMW The Princess Rescue 3 - The Turnabout Link
Found another strange issue. In the world 9 level, The Fierce Battle, when first reaching the last section with the Magikoopa boss battle, the screen auto-scrolls as if it's set to the fast version, and keeps going past the turn block layout into nothingness, forcing the player to die.

However, upon restarting the level from that midpoint, the auto-scroll functions correctly and stops at the turn blocks, allowing the Magikoopa boss battle to play out normally.

I have no idea why level B5 auto-scrolled quickly and missed the proper stopping point the first time, because there is no fast auto-scroll sprite when I looked at that level in Lunar Magic. Did something simply glitch out with the custom battle-based auto-scroller there?

(At least there's a 1-up hidden in one of the turn blocks during the fight, and the power up block at the start of that area replaced the cape that was lost.)
SomeGuy712x From older version: SMW The Princess Rescue 3 - The Turnabout Link
Found a weird issue in the level Beehaving Hills. Shortly after going up the pipe near the start, I found myself taking hits from... nothing...? There wasn't anything visibly hitting me, though there was a bee flying nearby for a moment, but that didn't come close to touching me. Maybe there's a glitch with the custom bee sprites in that level? And, in case it matters, I had carried the baby red Yoshi up through that pipe with me.

EDIT: I can avoid taking damage if I immediately feed baby Yoshi the power up in the ? block to the left to make him grow, and then ride him, but the instant I dismount Yoshi, I start taking those phantom hits again as soon as the first bee in that sublevel spawns. Yeah, something must definitely be glitched involving those bees.
bandicoot Author From older version: SMW The Princess Rescue 3 - The Turnabout Link
@MickeySupermario16
Aperte R no mapa
bandicoot Author From older version: SMW The Princess Rescue 3 - The Turnabout Link
@SomeGuy712x - Thanks for reporting that. I did try to find a fix for it but unfortunaly I couldnt find any way to fix this yet.
SomeGuy712x From older version: SMW The Princess Rescue 3 - The Turnabout Link
For some reason, pressing X+Y to replay a cleared castle doesn't work if you're currently using Daisy. After switching back to Peach, X+Y works correctly. Seems like a really weird glitch.
erpster2 From older version: SMW The Princess Rescue 3 - The Turnabout Link
Originally posted by lordkronos100

Im stil Wonder how This Problem come in so Late after Beta Testing ??? :D


that no longer matters now that the 1.01 version was recently approved here on smwc but the newest version (v1.04) is recently available from the RHDN site which fixes overworld color problem after finding all 120 exits
bandicoot Author From older version: SMW The Princess Rescue 3 - The Turnabout Link
@joelcanciones - Thanks, tho for this one it may be actually easier for you to try and play this one without save states, I have implemented a system where the game will give the player some extra powerups blocks if they have less than 5 lives, also a few question blocks can randomly give you a star too after a few attempts of certain sections, but using save states will totally invalidate this system as the game wont be keeping track of your deaths.
Oh, and even if you get a game over the hack features autosaves, so you never lose any progress, I just kept the lives system for tradition as the coins would have no purpose otherwise.
I hope you enjoy the hack whatever way you decide to play it!
joelcanciones From older version: SMW The Princess Rescue 3 - The Turnabout Link
I havw liked the first 2 hacks a lot. The only thing is that I had to use save states at the beginning of a check point or level because otherwise they were too hard for me to be able to complete them "totally" normal sort of speak. Other than that I really liked them so I am excited to play this third part but doing the same as with the first 2 hacks. Thanls for making a third instalment!!
OhLordStinky From older version: SMW The Princess Rescue 3 - The Turnabout Link
Super fun nice work!
lordkronos100 From older version: SMW The Princess Rescue 3 - The Turnabout Link
Originally posted by erpster2
I guess the missing peach coin problem was only found in the 1.0 version

Im stil Wonder how This Problem come in so Late after Beta Testing ??? :D
lordkronos100 From older version: SMW The Princess Rescue 3 - The Turnabout Link
Originally posted by erpster2
I'm not experiencing that problem, lordkronos100.
found & collected all 5 peach coins in the first battle level.

btw, a 1.02 version is recently available elsewhere though not yet here on swmc

Its Seems It was Becouse of an Older Version of This Final Version with The 1.01 Update The Last Coin Appeared Again :D
erpster2 From older version: SMW The Princess Rescue 3 - The Turnabout Link
I guess the missing peach coin problem was only found in the 1.0 version
bandicoot Author From older version: SMW The Princess Rescue 3 - The Turnabout Link
Hello everyone, since the hack is already been moderated I cant update the link until I get permission from the moderation staff.
I updated the hack on romhacking.net with lots of stuff fixed.
If you'd like to get the new and better version check it out here

Obs. I'll update the link here in a few months
erpster2 From older version: SMW The Princess Rescue 3 - The Turnabout Link
i recently played that updated version on that other site and beating the very last level in the new version seems to activate "fall" mode colors on the overworld which looks very weird (and replacing normal koopas with masked koopas in some levels). It did not do this in the 1.0 & 1.01 versions. I may post some screenshots of those problems later on.

I think you need to update it again
lordkronos100 From older version: SMW The Princess Rescue 3 - The Turnabout Link
The First Battle Level Seems to Lost a Yoshi Coin im Prety Sure i got all 5 in The Beta test but now in The Final Version its seems missing ??? :D
erpster2 From older version: SMW The Princess Rescue 3 - The Turnabout Link
I'm not experiencing that problem, lordkronos100.
found & collected all 5 peach coins in the first battle level.

btw, a 1.02 version is recently available elsewhere though not yet here on swmc
Mohamad20ZX From older version: SMW The Princess Rescue 3 - The Turnabout Link
great job with your hack my friend
MegaSonic1999 From older version: SMW The Princess Rescue 3 - The Turnabout Link
well, that was fast.
bandicoot Author From older version: SMW The Princess Rescue 3 - The Turnabout Link
v1.01 update - 03.11.2023
A beta-tester of mine and some players reported me that the game was having some weird control issues on snes9x for android and retroarch when playing a1 player game and switching between Peach and Daisy, this update version fixes that issue, for that I removed 2 Players mode, if youre having trouble when playing on these emulators please download this update.
A few other small issues were also fixed as well.

Atualização 1.01 - 11.03.2023
Alguns jogadores e um beta tester meu me avisou que a hack estava tentando problemas dos controles 1 e 2 estarem invertidos ao trocar de personagem no emulador snes9x para android e no retroarch, essa atualização conserta esse problema.
Para isso precisei remover a opção de 2 jogadores, se estiverem tendo problemas ao jogar nesses emuladores baixem essa atualização.
Alguns outros probleminhas foram consertados tambem.