A large invulnerable sprite from Rockman and Forte. It moves towards Mario in a wave motion and occasionally stops to drop a 32x32 bomb which explodes on contact with the ground. Usage with the No More Sprite Tile Limits patch is recommended due to the fact the sprite draws 12 sprite tiles on screen, with the bomb taking up another 4.
Make sure to set the sprite number of the bomb (telly_bomb.cfg) in telly.asm! The readme contains additional information on the proper usage of this sprite.
Converted to PIXI and added SA-1 compatibility. Added a screenshot and tags.
A very nice sprite. Using ExAnimation for it is not the world's best idea, but it might not be so bad considering how much graphics space would be wasted if it was all sprite tiles. Maybe making a dynamic version of this wouldn't be a bad idea.