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Goal Sphere Triggers Secret Exit on Extra Bit

SMW Patches → Goal Sphere Triggers Secret Exit on Extra Bit

Submission Details

Name: Goal Sphere Triggers Secret Exit on Extra Bit
Author: RussianMan
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: The name of the patch should be pretty self-explanatory - it adds a secret exit functionality to the vanilla Goal Sphere (sprite 4A) if its extra bit is set.

You must use PIXI on your ROM at least once for this patch to work.

Requested by  NopeContest.
Tags: extra bit goal goal orb goal sphere lorom sa-1
Comments: 4 (jump to comments)
Download 780 bytes | 32 downloads

Screenshots

Comments (4)

 MarioFanGamer Link
  • Lunar Magic v3.40
  • SA-1 Pack v1.40
  • Asar v1.81
  • PIXI v1.40
  • BSNES v115
Nothing much to add outside that Lunar Magic has no display and hover information for most vanilla sprites with the extra bit sit. Consider including a custom SSC (which PIXI can take through the command line).
 AmperSam Link
Originally posted by Anas
Did you try it with this code?

I know it works with a separate resource, my comment is that people should probably be made aware that this patch will require an additional fix (like that one) for vertical levels.
 AmperSam Link
I made a patch much like this myself but never submitted it because I could not get it to work in vertical levels. This one doesn't seem to either so it might be worth noting that.
Anas Link
Did you try it with this code? https://www.smwcentral.net/?p=section&a=details&id=33864

Hopefully that should fix the issue unless you have some other patch or UberASM that changes how secret exits work.