Views: 853,441,879
8 users online: BoozeWash, Bullymario,  JamesD28, kamekku14, M6 Productions, mmBeefStew, Schneider912, shovda - Guests: 26 - Bots: 56 Users: 47,079 (2,502 active)
Latest: BLFergie
Tip: If you're using the original SMW ending, remember that level 104 (Yoshi's House) will appear during it.Not logged in.
Details for Non-Boss Homing Thwomp
SMW Sprites - Non-Boss Homing Thwomp Show random
File Name: Non-Boss Homing Thwomp
Authors: yoshicookiezeus
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: Much like the boss version, this Thwomp follows Mario horizontally when on the ceiling, and falls whenever it gets close to him. However, this version doesn't spawn Bob-Ombs, is completely invulnerable, and is perfectly compatible with levels of more than one screen's length.
Tags: enemy, homing, lorom, thwomp
Rating: No rating
Download: Download - 2.31 KiB
Is it normal that it goes through walls? I thought a vertical wall tould block it but it goes straight through it
Posted by: Romano338 - | Link
Some optimisations, SA-1 compatibility and shared subroutines. Nothing special.

Though if you want to use this sprite, I recommend on using less flat terrain, specifically make the path close to the thwomp, or add some waitng points as you can otherwise simply run away from them, making these sprites essentially useless in a bad constellation.
Also, leave them in an empty space and don't block their path as they then float away and move to the top of the screen.
Posted by:  MarioFanGamer - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy