Language…
16 users online:  Alex,  Anorakun, Blizzard Buffalo, CalHal, Cally Cobble, deported, El Cuh Fermin, Green Jerry, Hayashi Neru, OrangeRock57, QuoteDoukutsu, signature_steve, Tsquare07, VLSkoot, whatajerk, yadigomez86 - Guests: 680 - Bots: 186
Users: 65,103 (2,285 active)
Latest user: Gabe2005

Sloped Sprites

SMW Patches → Sloped Sprites

Submission Details

Name: Sloped Sprites
Author: Djief
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: Patch to make platform sprites able to be set to act as slopes for Mario.
Includes a modified carrot top lift set to act as slope.

Had to resubmit because of a dumb mistake I made within the first file.
Tags: lorom sa-1 sliding slopes sprite
Comments: 2 (jump to comments)
Download 4.81 KiB | 49 downloads

Screenshots

View all

Comments (2)

 Maarfy Link
It took me a long time to figure out what to do with this one. This was a narrow accept overall, but it would've been a narrow reject as well. The hijack is improperly restored, but it's a one-line fix. The code is inefficient, but it's so small that optimization wouldn't save a whole lot. The readme doesn't provide any clear examples for setting slope behavior in a sprite (and the included sprite's new code is uncommented), but it kind of can't because any sprite you'd want to modify will be different.

In the end, I've decided that it's worthwhile enough to accept with the hijack repaired. I've left a comment on the only other fixed-grade sloped sprite I can think of with instructions on how to make it interact with this patch, should that be of interest to anyone.



Tested with Asar 1.81, Lunar Magic 3.40, SA-1 1.40, Snes9x 1.62.3, BSNES Accuracy 0.7.1, PIXI 1.40, Mega Mole, But Sloped.
Klug Link
What a game-changer. LUL