A 16x16 barrel that simply rolls around while optionally bouncing, and can be broken via regular jump, capespin or thrown sprites. Includes an option to either drop or not drop a normal/custom sprite.
Heavily optimized. Now it properly detects walls and changes direction. Added new behavior which makes it spawn a normal or custom sprite if desired, as well as a shattering effect, making it a much more useful and interesting sprite. Added screenshot, tags and SA-1 support.
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