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Sprites Become Coins by Goal Sphere v1.1

SMW Patches → Sprites Become Coins by Goal Sphere v1.1

Submission Details

Name: Sprites Become Coins by Goal Sphere v1.1
Author: Isikoro
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: All enemies turn into coins when the goal sphere is acquired.
You can also set whether the player moves after acquiring the goal sphere or stops on the spot after landing.
You can also set whether the sprite in your hand when you acquire a Goal Sphere will be changed into a coin or an item.
Tags: goal goal sphere lorom sa-1 sprites
Comments: 2 (jump to comments)
Download 2.16 KiB | 200 downloads

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Comments (2)

 Maarfy Link
A one-byte fix that in retrospect I should've just added during the original moderation. Oh well. Approved!

Tested with Asar 1.81, Lunar Magic 3.40, SA-1 1.40, Snes9x 1.62.3, BSNES Accuracy 0.7.1.
 Maarfy From older version: Sprites Become Coins by Goal Sphere Link
A fine patch! Very handy for folks who prefer to end their levels with Goal Spheres instead of the goal tape.

Please note that the !SprSize define as you've used it here should be used as !SprSize-1; current usage loops over an unrelated RAM address, which can potentially cause an extremely minor bug under highly specific circumstances.

Tested with Asar 1.81, Lunar Magic 3.33, SA-1 1.40, Snes9x 1.59.2, BSNES Accuracy 0.7.1.