Name: | Overworld Layer 1 Events |
Author: | Kevin |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | No |
Featured: | No |
Description: | This patch allows you to make events that change layer 1 tiles on the fly: it basically works the same as the vanilla silent layer 1 events, but the changes are applied immediately instead of having to reload the map. You can change up to one layer 1 tile for each step in any event. Make sure to check the readme for info on how to use it. |
Tags: | lorom overworld sa-1 |
Comments: | 2 (jump to comments) |
Download
2.80 KiB | 93 downloads
Comments (2)
- Lunar Magic v3.40
- SA-1 Pack v1.32
- Asar 1.91
- BSNES v115
It is functional but quite tied to the layer 2 events. This means you can reveal only one tile at the time (something already implied in the readme) and all the layer 1 tiles have to be revealed before the final layer 2 event tile gets revealed (i.e. S may never be larger than the largest non-silent layer 2 event step). The most notable limitation is that this makes changing a single layer 1 tile (e.g. changing a yellow dot to a red dot) to bypass the level tile reveal animation impossible, you must use a dummy layer 2 animation.This is still a start, at the very least, but I do hope it gets expanded and be more independent to layer 2 events in the next update.