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Tip: When you're about to release your hack, make a patch first, patch it to a clean ROM, and then test that. This way, you are testing both the hack AND the patch.Not logged in.
Details for Danmaku Generator
SMW Sprites - Danmaku Generator Show random
File Name: Danmaku Generator
Authors: yoshicookiezeus
Tool: PIXI
Type: Cluster
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A sprite that spawns a configurable number of customizable bullet patterns around Mario. The bullets stay still for a moment and then start moving in the direction they are pointing in. After the sprite has gone through all the patterns, it explodes.

See the ASM file for more information on how to set up the patterns.
Tags: bullet, danger, danmaku, enemy, lorom, pattern, sa-1, touhou
Rating: 4.0 (Votes: 2)
Download: Download - 5.06 KiB
Added SA-1 compatibility and converted to PIXI. I also added an option to completely skip the graphics routine, seeing as the included graphics leave the tiles normally used by the generator (32x32 area in the top left of SP3) blank.
Posted by:  Telinc1 - | Link
Green Jerry
@Noober84555: This sprite is very old, and thus it's not compatible with the SA-1 patch.
Edit: Fixed typo.
Posted by: Green Jerry - | Link
SA-1 Compatible?
Posted by: Noober84555 - | Link

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