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Tip: Create a fair "difficulty curve" - that is, start off easy and then get gradually more difficult as the hack progresses.Not logged in.
Details for Custom Thwomp Boss
SMW Sprites - Custom Thwomp Boss
File Name: Custom Thwomp Boss
Added:
Authors: dahnamics
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: Basically a different version of Yoshicookiezeus' Homing Thwomp Boss with some noticeable differences. First it generates Spinies, Green Koopas and Hopping Flames randomly. Second, shells are used to kill it. Finally, it explodes like a Bob-Omb once it is killed AND triggers the level exit. Please give credit to both Yoshicookiezeus as well as myself because afterall it originally is his sprite.
Tags: boss, lorom, sa-1, thwomp
Rating: 4.5 (Votes: 2)
Download: Download - 4.98 KiB
820 downloads
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Digital Entertainment
Originally posted by Superwan
I have a small problem when i beat it, a wrong music is played

I have the same problem, any answers
Posted by: Digital Entertainment - | Link
Digital Entertainment
Originally posted by Superwan
I have a small problem when i beat it, a wrong music is played

Same problem, anyone got any answers
Posted by: Digital Entertainment - | Link
MarioFanGamer
Added SA-1, shared subroutine support and made it so that more sprites can be generated.

A surprisingly good dahnamics modification. Only a few codes needed some optimisations. In addition, if you are a bit bored with the original thwomp boss, it can bring.
Posted by:  MarioFanGamer - | Link
Romano338
What you need:
SP3: 03
SP4: 02
Posted by: Romano338 - | Link
Superwan
I have a small problem when i beat it, a wrong music is played
Posted by: Superwan - | Link
Kyanite
What extra bit does this use?
Posted by: Kyanite - | Link
EpicRedToad101
It probably uses whatever the thwomp uses. I guess.
Posted by: EpicRedToad101 - | Link
Kaisaan
What GFX slot does this use?
Posted by: Kaisaan - | Link

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