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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Details for Cave-In Generator
SMW Sprites - Cave-In Generator
File Name: Cave-In Generator
Added:
Authors: yoshicookiezeus
Tool: PIXI
Type: Generator
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A generator which will shake the screen and randomly spawn 16x16 or 32x32 blocks which will fall down. They can optionally hurt Mario.

Make sure to set the sprite number of the block (sprites/caveinblock.asm) in the generator's ASM file (generators/caveingen.asm)!

Check the ASM files for customization options.
Tags: block, blocks, cave, cavern, effect, enemy, fall, falling, rock, rocks, sa-1, shake
Rating: 4.0 (Votes: 1)
Download: Download - 5.48 KiB
459 downloads
Screenshots
Image
Telinc1
Converted to PIXI and added SA-1 compatibility along with a couple more customization options.

I recommend using this with SA-1. Each block is an individual sprite, which causes massive slowdown on standard ROMs.
Posted by: Telinc1 - | Link

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