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Bullet Bill

SMW Sprites → Bullet Bill

This file is obsolete. The latest version is Bullet Bill. For other versions, check the version history.

Submission Details

Name: Bullet Bill
Author: imamelia
Added:
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of sprite 1C in SMW, the Bullet Bill.

Setting the extra bit makes the bullet bill play a sound effect and don't go behind the scenes.
Tags: bullet bill enemy lorom
Comments: 4 (jump to comments)
Rating:
5.0 (2 ratings)
No rating
Download 2.08 KiB | 679 downloads

Screenshots

Comments (4)

 Koopster Link
Quote
Setting the extra bit makes the bullet bill play a sound effect and don't go behind the scenes.

What? There's no extra bit checks at all in this :P
e: actually none of the changes pointed out by MFG are present in this file... I get the feeling the wrong one has been uploaded here.
Romano338 Link
Is it possible to make it shoot only one way? So that when I use the bullet bill in a bullet shooter, it only shoots one way?
 RussianMan Link
Uhh, I checked sprite, and it appears that it doesn't have SA-1 support (there's even no SA-1 tag). Also, it doesn't uses shared routines.
 MarioFanGamer Link
The changes I made were following:
  • Added SA-1 support
  • Made the routines shared
  • Added extra bit support (see discription)
  • Make the palette (but not tile page) editable in the CFG file

The reason why I didn't add support for the tilepage is because SMW's bullet bill graphics are located on two different pages: The horizontal ones are on the first page and the other directional ones on the second one. The palette, on the other hand, has got no such restrictions.