Views: 808,302,094
19 users online: CalHal, chickaDEE Magazine, Dippy,  Exodustx0, ExxorD, Kyouken, Madeline, MegacesarCG, Negative_CPU,  NeXuS15,  Ninja Boy,  Noivern, Pie-jacker875, PokerFace, Teows, TheN64man, torzod, underway, ZMann - Guests: 76 - Bots: 203 Users: 42,448 (2,002 active)
Latest: Cool Dolphin
Tip: You can edit the properties of the original sprites using Tweaker.Not logged in.
Details for Banzai Bill
SMW Sprites - Banzai Bill
File Name: Banzai Bill
Authors: imamelia
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of sprite 9F in SMW, the Banzai Bill. I also made it able to go either direction if the extra bit is set (the original one doesn't show up at all when the player comes from the other direction). This sprite draws 16 tiles, so it requires the No Sprite Tile Limits patch; even sprite memory setting 04, which was used with the original Banzai Bill, doesn't seem to work.
Tags: disassembly, lorom, sa-1
Rating: No rating
Download: Download - 1.59 KiB
I've updated the sprite to fix a crash and a wrong default tilemap on SA-1. Additionally, the sprite didn't respawn properly on SA-1. This was an oversight by the person who originally remoderated it.
Posted by:  Telinc1 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 7


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy