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Giant Reflecting Fireball

SMW Sprites → Giant Reflecting Fireball

Submission Details

Name: Giant Reflecting Fireball
Author: Erik
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Erik Edit: Recoded everything from scratch; inspired on ASM's work, but code is mine. Now includes a variety of options including flipping graphics when hitting a wall, follow Mario or disable palette flashing. Also added SA-1 and PIXI compatibility.

Original description:
Requested by J_dude320.

This is a 32x32 version of the reflecting fireball sprite that bounces around diagonally. According to the request, it does not x or y flip when it hits a wall or ceiling. It does flash palettes, but this can be commented out. Uses the tile numbers for the Moving Castle Block sprite in SP4.
Tags: enemy lorom sa-1
Comments: 1 (jump to comments)
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Comments (1)

 Erik Author Link
Ended up redoing this so it's more feature rich.