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Details for YI Exploding Platforms
SMW Sprites - YI Exploding Platforms Show random
File Name: YI Exploding Platforms
Authors: smkdan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: These are the platforms from SMW2 that have a counter that decrements when you jump off them and explode when the count is spent. GFX included and comes in the original 32x32 and also a 16x16 size.
Comes with 8 CFGs, 4 for small platforms and 4 for big.
Made for simplicity, all credit goes to smkdan.
Tags: explode, exploding, lorom, pacifist, platform, sa-1, smw2, yoshi's island
Rating: 4.0 (Votes: 4)
Download: Download - 7.52 KiB
Originally posted by Murphmario
I'm pretty sure these are actually tiles in the original game, not sprites.

Kind of. The activator and graphics are blocks but the activated platform is a sprite.
Posted by:  MarioFanGamer - | Link
I'm pretty sure these are actually tiles in the original game, not sprites.
Posted by: Murphmario - | Link
Small update: added SA-1 tag since the sprite is SA-1 hybrid, fixed a few issues (missing x indexing in some instructions and two missing "#" that caused wrong graphics to be drawn).
Posted by:  KevinM - | Link
I did use SA-1
And looks like the big platforms hitboxes are broken

I made the big platform work by deleting all the instance of the tiny platform in the sprite
I probably messed up a bit because I ended with a glitched grid animation tile during the explosion of it. I just hide that with blank tiles instead.

But anyways, a fix is definitely needed for this one.
Posted by: Aurel509 - | Link
The virus is fake, but when I insert the big platforms, they show small, but have the same hitbox as the big one. The smaller platforms are ok.
Posted by: Rykon-V73 - | Link
When I download the files, the archive has a virus in it.
Posted by: Rykon-V73 - | Link
Hello, I have 2 problems with this amazing sprite:
1. The sprite for the big platform is not working. Every time I tried to put the big platform it always shows up with the small platform sprite.
2. The orange explosion sprite is not working either. When the platform explodes a Yoshi egg appears instead of the orange explosion sprite.

Can anyone help me?
Posted by: KeViN IX - | Link
I'm supposed to say something here, huh?

What's changed:
Converted to PIXI with SA-1 support.
Optimized a bit. (althought I feel like GFX routines could be optimized a little more)
Merged 2 ASMs into one, so it handles both small and big platforms.

I had to drop mute option, but it can be easily restored by removing sound generating lines.
Posted by:  RussianMan - | Link

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