These are the platforms from SMW2 that have a counter that decrements when you jump off them and explode when the count is spent. GFX included and comes in the original 32x32 and also a 16x16 size.
Comes with 8 CFGs, 4 for small platforms and 4 for big.
Made for simplicity, all credit goes to smkdan.
I did use SA-1
And looks like the big platforms hitboxes are broken
I made the big platform work by deleting all the instance of the tiny platform in the sprite
I probably messed up a bit because I ended with a glitched grid animation tile during the explosion of it. I just hide that with blank tiles instead.
But anyways, a fix is definitely needed for this one.
Hello, I have 2 problems with this amazing sprite:
1. The sprite for the big platform is not working. Every time I tried to put the big platform it always shows up with the small platform sprite.
2. The orange explosion sprite is not working either. When the platform explodes a Yoshi egg appears instead of the orange explosion sprite.
Converted to PIXI with SA-1 support.
Optimized a bit. (althought I feel like GFX routines could be optimized a little more)
Merged 2 ASMs into one, so it handles both small and big platforms.
I had to drop mute option, but it can be easily restored by removing sound generating lines.