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Pre-hatched Baby Yoshis

SMW Sprites → Pre-hatched Baby Yoshis

Submission Details

Name: Pre-hatched Baby Yoshis
Author: andy_k_250
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: These are Red, Blue, and Yellow Baby Yoshis that appear directly without hatching from an egg, much like the standard Green Baby Yoshi.

This sprite was originally part of andy_k_250's Custom Tweaked Sprites pack, and was resubmitted separately after the remoderation for ease of search and to fit current standards. They were made as a demo of the ability for mikeyk's Spritetool (also inherited by PIXI) to create tweaked copies of vanilla sprites without altering the vanilla sprites themselves, via a .cfg file that does not reference an .asm file at all. Therefore, the lack of .asm files in this download is not only intentional, it is the main idea.
Tags: lorom pacifist sa-1 yoshi
Comments: 4 (jump to comments)
Rating:
0.0 (0 ratings)
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Download 549 bytes | 109 downloads

Screenshots

Comments (4)

MarkAlarm Link
Worked as intended, accepted.
Moderated with: Lunar Magic 3.40, SA-1 Pack 1.40, PIXI 1.40, Snes9x 1.62.3
HammerBrother Link
You mean post-hatch, pre means before.
Fostelif Link
"Pre" can also mean "in advance; beforehand", which is the definition I used here.

(And yes, I reuploaded this - with permission from RussianMan - and andy_k_250 only referred to them as "Baby Yoshis", so I felt like specifying what makes them different from vanilla.)
CubestudiosHacks0FF Link
That's why it works just like SMW vanilla and doesn't hatch the yoshi before