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Details for SMB3 Statue Laser
SMW Sprites - SMB3 Statue Laser Link - Show random
File Name: SMB3 Statue Laser
Authors: Ersanio
Tool: PIXI
Type: Cluster
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This shooter will shoot a long stream of laser, much like the ones in SMB3 Bowser's castle statues.

The neat thing about this shooter is that it uses cluster sprites, so the laser stream is able to cover more than the half of the screen vertically. It also evaporates any sprite on contact.

The sprite is incompatible with other cluster sprites (boo ceiling, boo ring, etc).
Tags: enemy, laser, lorom, sa-1, smb 3, smb3, statue
Rating: 4.3 (Votes: 4)
Download: Download - 10.08 KiB
In my experience, in tall horizontal levels it will only shoot when mario is holding a sprite. If anyone has an updated version of this, please PM me.
Posted by: Hwailaluta - | Link
I noticed that this sprite doesn't properly interact with blocks in tall horizontal levels. Despite that, it's rad and has tons of potential!
Posted by: Anas - | Link
Updated again to fix an issue from the original sprite. The laser will now resolve the "acts like" setting of Map16 tiles. It also supports pages 40+, so developers can look to see how they work. The cluster sprite, laser.asm, is the only thing that's changed.
Posted by:  Telinc1 - | Link
Converted to PIXI and added SA-1 compatibility. The blocks have been converted to GPS (db $37).
Posted by:  Telinc1 - | Link

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