This shooter will shoot a long stream of laser, much like the ones in SMB3 Bowser's castle statues.
The neat thing about this shooter is that it uses cluster sprites, so the laser stream is able to cover more than the half of the screen vertically. It also evaporates any sprite on contact.
The sprite is incompatible with other cluster sprites (boo ceiling, boo ring, etc).
Updated again to fix an issue from the original sprite. The laser will now resolve the "acts like" setting of Map16 tiles. It also supports pages 40+, so developers can look to see how they work. The cluster sprite, laser.asm, is the only thing that's changed.
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