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Mario - The Mystical Gem

Super Mario World Hacks → Mario - The Mystical Gem

Submission Details

Name: Mario - The Mystical Gem
Author: Mr. MS
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 35 exit(s)
Type: Standard: Normal
Description: "Mario - The Mystical Gem" is a project started back in 2018. I've worked on it for 2 years before giving up, then, in 2022 i decided to start the project from scratch while keeping some of the good ideas.

Changelog:
- Added a new icon when reaching 35 exits.
- Fixed a possible softlock in "Green Switch Palace".
- Updated some levels.
Tags: asm exgfx exploration gimmick hdma vanilla
Comments: 25 (jump to comments)
Rating:
4.6 (9 ratings)
No rating
Download 930.03 KiB | 8,192 downloads

Screenshots

Comments (25)

Nagohe Link
Decent little hack, a bit generic, but fun enough. I liked the aesthetics, too. Some assorted thoughts I'd like to make note of, though:

1) I think this was a glitch, though maybe it was intentional to avoid making things too easy. I noticed that when I was big Mario and had a flower or feather in storage, and then took a hit, the stored item would get downgraded into a mushroom in addition to my turning into small Mario.

2) The secret level 'Sticky Walls' was a standout to me, both for good and bad reasons. I thought the concept behind it, having to navigate through the on/off tiles to make sure you had safe ground to land on, was really cool. Unfortunately, I feel like it was marred somewhat by a lot of blind jumps in that level in particular. I'd like to see the idea refined.

3) The world 5 castle, the one with the Lakitu boss, caused me some mild frustration. Said boss felt a bit harder than those that preceded it; I for one took a couple tries to beat it. Also, there's no checkpoint right before it, so I had to redo the second half of the level whenever I lost. Neither of those are issues in and of themselves, but the second half was also rather cycle based on account of all those spike things and podoboos, and thus had a good deal of waiting involved. I'm usually averse to games making you wait in general, and particularly so when it's a section you're likely to have to go through a few times.

All in all, 3.5/5 for me.
karinou Link
Played and beat in 2 days, nice hack, i really enjoyed of it, thanks
Heitor Porfirio From older version: Mario - The Mystical Gem Link
In the Green Switch Palace level, if the player releases the springboard while it is well below the 1F0 block, the springboard will still fall, become irreversible and cause a softlock.

The best thing would be to put an ON/OFF block or something like that. But still, it's a great hack! #tb{^V^}
Danik2343 From older version: Mario - The Mystical Gem Link
Good Beautiful Hack!
Konings1989 From older version: Mario - The Mystical Gem Link
Short hack, for me on the easy side. Unfortunately the game freezes at the p balloon level when using the snes classic emulator (Canoe). Beated it 100%! Fun rom hack
MickeySupermario16 From older version: Mario - The Mystical Gem Link
A Very funny rom hack,well this is my opinion atfer execution at
100%,I can say that It is a Very good hack rom With custom levels and also With custom music maybe It can have additional content or not #thp{=D}
yurafella From older version: Mario - The Mystical Gem Link
A short, but well made hack. Well done! #smrpg{y}
Koopafam From older version: Mario - The Mystical Gem Link
Not bad.#thp{>:)}
Camze From older version: Mario - The Mystical Gem Link
Hack très bien pour moi, j'ai trouvais sympa d'avoir inclus le concerto de Bach.
Diego13 From older version: Mario - The Mystical Gem Link
Amazing! Keep making your levels in Lunar Magic from Super Mario World. GOOD LUCK!
edwinmusic From older version: Mario - The Mystical Gem Link
Awesome hack!!! Congratulations!
Cote de Boeuf From older version: Mario - The Mystical Gem Link
Found an possible mistake--if you die in the ice world castle/tower after getting the midpoint and re-enter the level, the level doesn't have ice physics.
MateusCarvalho590 From older version: Mario - The Mystical Gem Link
#wario{:peace:}
Emera1ds From older version: Mario - The Mystical Gem Link
pretty cool hack, but if you accidentally
drop the spring in the green palace into the previous springs, you cant progress, and since you can't exit the level, you are softlocked.
MarcosMoutta From older version: Mario - The Mystical Gem Link
é o brabo
neidoodle From older version: Mario - The Mystical Gem Link
I really enjoyed this one a lot! It´s got a pretty unique art style and a good difficulty curve while still staying relatively easy throughout. I also remember having played an earlier version of this, which I recall to be totally different... Anyways, clear recommendation!
TheKazooBloccGosh From older version: Mario - The Mystical Gem Link
Pretty decent hack with cool graphics.
Rating: 3+/5
Did I forgot to comment? oops
Mr. MS Author From older version: Mario - The Mystical Gem Link
No, i've taken down the previous version to make some alterations and fixes.
Holy Shinx From older version: Mario - The Mysterious Gem Link
decent short hack, it gets 4/5, but because levels aren't that unique, but fair, anyway

why is there an pointing hand, there is nothing here and it made me kinda confused and also

random misplaced piranha plant in magnum forest 6

 1UPdudes From older version: Mario - The Mysterious Gem Link
I was testing a new set-up so I decided to play this hack just to test things out.
Overall it is pretty simple but its quite pleasant. Its got a cool idea of starting underground rather than in a grassland which is always a nice thing to see.

Like others have said it is a tad generic but its still a fun romp to play through. I would recommend this to people just starting to play SMW Hacks or those who want a more laid back adventure.

Nice work Mr. MS. Looking forward to seeing more.
Tattletale From older version: Mario - The Mysterious Gem Link
Plays fine aside from minor issues. Needs to be polished in that regard.
15925 From older version: Mario - The Mysterious Gem Link
Hmmm. The aesthetics are pretty. The bosses used I have rarely seen in other hacks. However the levels are SO boring. They all follow the exact same format with little to no room for creativity. After the first suprise of starting in an underworld it all got repetitive and annoying. Combine that with broken sound effects and minor bugs/glitches and my conclusion is that this hack is not pleasant.
Braixen From older version: Mario - The Mysterious Gem Link
this hack is cool, but there are glitches and/or bugs in level 2-7, when you go up on a ceiling.
I give this hack an B.

Keep up the great work for next upcoming levels!
Mr. MS Author From older version: Mario - The Mysterious Gem Link
@N450 Fixed!
N450 From older version: Mario - The Mysterious Gem Link
Great hack! Storyline is insteresting and original. Level design was good here, exploration is well made. Just some small issues to fix.
In Magnum Forest 6, if you get the second Yoshi/Dragon Coin, its graphic will be glitched and you will get an instant 1-UP. You can fix it moving it 1 tile up or down (Sub-Screen Boundaries)

In Magnum Forest 7, this happens if you jump over the limits of the level:

Another small mistake is that there are only 2 Dragon/Yoshi Coins in Magnum Forest 8, you might want to put the 3 conis left.
And the last thing, I don't know if Yoshi is supposed to be used in Masked Koopa's Castle, but you can see its tongue glitches. Don't know if you want to add the castle entrance.

Other than that, it's a great hack! 4,5/5