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Details for Tryclyde
SMW Sprites - Tryclyde
File Name: Tryclyde
Added:
Authors: dahnamics
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Here's another element from SMB2, the Tryclyde. It doesn't act exactly like in SMB2, but it spits fireballs aimed at the player, at different random speeds. To defeat it, you should throw sprites at it. Hitpoints are customizable.
Tags: boss, desert, enemy, fire, lorom, sa-1, smb2, snake
Rating: 3.0 (Votes: 4)
Download: Download - 8.34 KiB
828 downloads
Screenshots
Image
Tsutarja
Damn, think of something inaccurate...
Posted by: Tsutarja - | Link
Telinc1
This sounds like it might be an actual issue with the sprite. I'll look into it when I can.
Posted by:  Telinc1 - | Link
MaxwelHacks
On bsnes he forget Mario position and shoots the fire at random speeds
Posted by: MaxwelHacks - | Link
FedoraFriday
This sprite doesn't spit fireballs. Inserted it as is, didn't edit or change anything.
Posted by: FedoraFriday - | Link
Blind Devil
Greatly optimized Tryclyde's code overall, notably sprite spawning and aiming routines (it even used to run table as code but managed to not break somehow). Removed unnecessary code. Made it possible to change palette and properties through CFG properly (previously some bits were being set, thus not giving the intended results). Fixed sprite clipping. Replaced Tryclyde's fire projectile code with a simpler, cleaner one. Included JSON files for new PIXI (CFG is still present for old PIXI users), and a palmask file. Added screenshot, tags, and SA-1 support.

BAN JSR KILL_BOOMERANGS
Posted by:  Blind Devil - | Link

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