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Details for Spiny Boss
SMW Sprites - Spiny Boss Link - Show random
File Name: Spiny Boss
Authors: Ersanio
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is the 32x32 Spiny boss used in the first castle of SMWCP1.

It will attack Mario by spinning around the room or by stopping to shoot fire at him. Every 3 attacks, a Throw Block will drop from the ceiling, which can be used to hurt the boss. It will die after 3 hits.

Check the ASM files for customization options. Make sure to specify the sprite number of the fireball in the boss's ASM file!
Tags: boss, fire, fireball, lorom, sa-1, spin, spiny
Rating: 4.5 (Votes: 2)
Download: Download - 22.51 KiB
@Gamet2004 The blocks falling were made by having the boss activate on off switch or something of the such. In the settings of the .asm file you can make it do stuff like that. ^^
Posted by: FrostyLosty - | Link
I just put the boss in the game, but the blocks don't fall, why?
Posted by: Gamet2004 - | Link
I wish we had a non-boss one.
Posted by: olgdeldnem - | Link
I like this boss
Posted by: MilkyMooer - | Link
Gosh damn it this boss is annoying.
Posted by: mish1 - | Link
Converted to PIXI and added SA-1 compatibility. More customization options have been added and some of the repeating code was cleaned up.
Posted by:  Telinc1 - | Link

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