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Tip: Remember, if you place a moon, midpoint, or Dragon Coin using direct Map16, it will always respawn when you re-enter that sublevel. Use the extended object instead.Not logged in.
Details for Mini-Necky
SMW Sprites - Mini-Necky Show random
File Name: Mini-Necky
Added:
Authors: dahnamics
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is the vulture from the Donkey Kong games. It flies up and down and can be defeated by any means. Occasionally, it shoots nuts. It always faces Mario.

If the extra bit is clear, it will shoot one nut, which will slowly go in a straight line. If the extra bit is set, it will shoot three fast nuts in a spreadshot type of fashion.

Make sure to specify the sprite number of the nut in mini_necky.asm! Check the ASM files for customization options.
Tags: bird, dkc, dkc2, dkl, dkl2, donkey kong, donkey kong country, donkey kong country 2, donkey kong land, donkey kong land 2, enemy, fly, flying, lorom, sa-1
Rating: 5.0 (Votes: 2)
Download: Download - 6.97 KiB
416 downloads
Screenshots
Image
Telinc1
Converted to PIXI and added SA-1 compatibility. Added a screenshot and tags.

Both the main sprite and the nut have been cleaned up. The sprite spawning routines have been improved to take less space.
Posted by:  Telinc1 - | Link

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