12 users online: bravetoaster, Darknubs,  DonWafle, EricCarlos14, GangsterJerby, gui, Humpersbmx1, lo fang 123, Odyssey K., Reiko, Senhor Cx, Zavok - Guests: 82 - Bots: 216
Users: 66,464 (2,357 active)
Latest user: Sxlvxr

Noise's Fault

Super Mario World Hacks → Noise's Fault

Submission Details

Name: Noise's Fault
Author: dacin
Demo: No
Hall of Fame: No
Length: 1 exit(s)
Type: Tool-Assisted: Pit
Description: A pit hack built based on comments of Noise de Gole, the third person to clear ARMAGEDDON. Noise really likes cape, so this is a cape hack. He also loves a certain other thing...

"It was all going well until I reached the final obstacle." ~A fellow TASer

"2/5, the main gimmick doesn't even work without asm" ~A fellow programmer

"0.0022 re-records per frame, the easiest pit hack ever." ~My emulator

"256 x 14 = 3584 subscreens in one room, who needs LM3 level sizes?" ~A fellow cartographer

"Finally a hack that takes place on a torus." ~A fellow topologist

This hack is devious, you have been warned! Carefully planing your route before you attempt a clear is highly recommended. Similar to a glitch puzzle hack, it is possible to mess up your sprite slots and not realize for 30 minutes.

In other words, don't play this unless you know what you're in for and are looking for a unique specific challenge.
Happy April Fool's day.

v1.1 fixes a typo in the credits
Tags: asm exgfx gimmick glitch holiday huge level music no boss non-platformer puzzle
Comments: 2 (jump to comments)
0.0 (0 ratings)
No rating
Download 663.69 KiB | 209 downloads


View all

Comments (2)

Null42 Link
This is like Desert bus for TAS-ers
 xHF01x Link
My playthrough
As weird as having a 6+ hour pit hack with extremely repetitive inputs is, I did enjoy playing this. This hack forced me to think about things in this game that I haven't thought about before and that's something I'm always happy about.