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The Path from Prisminia

Super Mario World Hacks → The Path from Prisminia

This file contains crude language. Discretion is advised.

Submission Details

Name: The Path from Prisminia
Author: Sayuri
Added:
Version History: View
Demo: Yes
Hall of Fame: No
Length: 15 exit(s)
Type: Standard: Hard
Description: Six years after the events of JTTMK 3, Moonlight has been sailing the world alone in search of people to lend her aid to. What will she find after docking at the beautiful island nation of Prisminia? Hopefully, nothing more than what meets the eye...
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An original, story-focused project with no Mario characters or Nintendo elements. For more detailed information, check out the included readme and demo changelog!

(Crude language tag: A small amount of dialogue contains some swearing.)
Tags: asm crude language custom character exgfx exploration music story traditional
Comments: 3 (jump to comments)
Rating:
4.0 (2 ratings)
No rating
Download 696.57 KiB | 1,198 downloads

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Comments (3)

MateusCarvalho590 Link
#smrpg{y}
TheMorganah Link
An interesting experience.
Any expectations for a full release?
 BeeKaay From older version: The Path from Prisminia Link
I've bumped the difficulty to Standard: Hard, due mainly to the boss in "Thieves' Hideout." "The West Prism Gap" was also somewhat difficult: I found it awkward to deal with the rude Piranha Plants (the ones which come out even if you're near or on top of their pipe) with the float mechanic.

- The Ninjis which jump along with you behave strangely--this one killed me as I was climbing down a chain to kill it.
- There's some lag, most prominently in "Prism Path."