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Cluster Effects Pack

SMW Sprites → Cluster Effects Pack

Submission Details

Name: Cluster Effects Pack
Author: Ladida
Added:
Version History: View
Tool: PIXI
Type: Cluster
Dynamic: No
Disassembly: No
Includes GFX: No
Description: Special effects to be inserted as cluster sprites, to spice up any level. Included are falling leaves, rain, fish, and sandstorm. See the readme for more info.

Update 3/29/2020: This now comes with .json files and I added to cluster folder to insert easily.

Update 4/12/2022: Restored old readme and archive structure, made the spawner use extra byte (effectively merging all jsons) and provided an alternative uberASM version.
Tags: desert effect fish flower flowers leaf leaves lorom rain rain drop sa-1 sand snow underwater water wind
Comments: 24 (jump to comments)
Rating:
4.3 (3 ratings)
No rating
Download 8.26 KiB | 2,238 downloads

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Comments (24)

MegaSonic1999 Link
Is it possible to make the spawner spawn upwards for lava particles?
Guido_Keller Link
This seems to be a good replacement for the Layer3 background for rain and wind.
 MarioFanGamer Link
Moderated with:
  • Lunar Magic v3.31
  • SA-1 Pack v1.40
  • PIXI v1.32
  • UberASM v1.4
  • BSNES v115
My only complain is that the UberASM code isn't really made for libraries since you can't enter a parameter to spawn a certain sprite. Otherwise, a simple but useful update.
ModernKiwi From older version: Cluster Effects Pack Link
Do these sprites work with lx5 custom powerups?
El Cuh Fermin From older version: Cluster Effects Pack Link
Originally posted by FlashHacks
How do i change GFX of the cluster? for me its glitched no matter what tile i put


Hover to readme to help you guide.
Doopliss From older version: Cluster Effects Pack Link
Classic sprite. #smw{:TUP:}
Mapping_bl From older version: Cluster Effects Pack Link
this shit dosent work 0/20 !!!
 Alex From older version: Cluster Effects Pack Link
It does work. You are doing something wrong.
FlashHacks From older version: Cluster Effects Pack Link
How do i change GFX of the cluster? for me its glitched no matter what tile i put
Hiroki From older version: Cluster Effects Pack Link
thank you for the great work everything works perfectly!
Apple Boy From older version: Cluster Effects Pack Link
Originally posted by Epic_Manky


Why is this happening?

I quite like the look of this level. Keep up the great look!
Idunno From older version: Cluster Effects Pack Link
Do I put the clusterspawn in sprites or generators? Sorry if my question is dumb.
Sparkle-And-Syro From older version: Cluster Effects Pack Link
Originally posted by Epic_Manky


why is this happening


it doesn't includes gfx, u must edit the GFX files or create a exGFX file for it
Epic_Manky From older version: Cluster Effects Pack Link


why is this happening
martinmotion From older version: Cluster Effects Pack Link
thanks!!
works great
took some time to learn how to insert :')
oderjunks From older version: Cluster Effects Pack Link
Oh my god, Now if I can get RTC-4513 working, I can make an animal crossing smw hack.

This is perfect.
Words do not express my gratitude.
El Cuh Fermin From older version: Cluster Effects Pack Link
Originally posted by Enderdavid_HD
How do i insert it in my heck...

what programs do i need and is there a tutorial on youtube?

im stuck PLEASE HELP.



There’s one available on YouTube of Pixi that upload in Fortaleza Reznor
Enderdavid_HD From older version: Cluster Effects Pack Link
How do i insert it in my heck...

what programs do i need and is there a tutorial on youtube?

im stuck PLEASE HELP.
Blizzard Buffalo From older version: Cluster Effects Pack Link
How do I do the fire particle seen in volcano and castle levels?
codfish1002 From older version: Cluster Effects Pack Link
Just realised that the rain on the 3rd gif is actually marios feet '_'

Overall i like cluster effects so this will be useful for me
NicoTheKaizoer From older version: Cluster Effects Pack Link
bruh this isAWESOME
 Major Flare From older version: Cluster Effects Pack Link
Tested with: Lunar Magic 3.11, ZMZ 1.08, SA-1 1.32 and PIXI 1.2.14.

Accepted, but Fermín, please refrain to add yourself as a co-author without optimizing and/or rewriting significantly the sprite code. I remember I warned you about this once, informally; if I have to remind you of this again, we will have to take more drastic measures.
El Cuh Fermin From older version: Cluster Effects Pack Link
Note: I updated the cfg file to .json file to insert easily and I added the cluster folder to insert in main folder. And for json files it will go to sprites or you can add a new folder.
 Telinc1 From older version: Cluster Effects Pack Link
These are PIXI's built in cluster sprites. Their code has been cleaned up and SA-1 compatibility has been fixed for the spawner sprite. The rain and sandstorm effects no longer crash the game on load, too.