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The Adventures of Bucken Berry and Ala-Gold

Super Mario World Hacks → The Adventures of Bucken Berry and Ala-Gold

Submission Details

Name: The Adventures of Bucken Berry and Ala-Gold
Author: bandicoot
Added:
Version History: View
Demo: No
Hall of Fame: No
Length: 93 exit(s)
Type: Standard: Hard
Description: This is a traditional adventure hack designed to be an unoficial "prequel story" of sorts to new super mario bros wii
Our protagonists nicknamed Bucken Berry And Ala-Gold (aka Blue Toad and Yellow Toad)have been trained by Mario and the Princess to become the new guardians of the Mushroom Kingdom, however a few days after their training concluded the Princess had misteriously disapeared, Mario being the hero he is went after her but never came back, now our new heroes decided to go on an adventure to save them both from wathever evil has fallen upon them.

This hack features 7 worlds filled with fun and traditional levels and an secret extra world for those who wants more challenge and exploration.
In total the hack has 93 exits to find.
Our Toad protagonists also have a few more moves on their dispose like the walljump and the charged jump from SMB2.

I hope you enjoy.
Tags: character choconilla toad traditional vanilla
Comments: 34 (jump to comments)
Rating:
5.0 (6 ratings)
No rating
Download 2.80 MiB | 1,719 downloads

Screenshots

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Comments (34)

thekiller678 Link
Awesome hack! Nice to not have to collect the dragon coins for every level to 100%
Falchion315 Link
I have discovered a new somewhat game-breaking bug. After completing 3 levels in Neo Bowser Industries, then going back to the level Neon Seabottom, Toad spawns in a wall and instantly dies. This is preventing me from being able to 100% the hack.
Mario's GameBase Link
This hack is great like the previous ones, but problem is with the Yoshi Eggs at some levels in the first world. For example, already in the first level, the game does not indicate that they have all been collected, even though they really have been collected. The same problem is with the moons. At the tutorial hut game does not indicate founding, and in the ,,Fighting Fields" i can't collect the moon. Is this because a timer sprite wasn't placed at the start of this level to reduce time, as in SMW The Princess Rescue 3?
With this problems I'm afraid to play this hack, because I don't want going back for this levels when I collect everything and hack won't indicate that. But everything's okay for me, and for now I'll give it a 5/5.
bandicoot Author Link
I'll be looking into the overworld indicators patch, it may be a bug, but when I tested the update it was working fine.

About the moons, they are not suposed to work like in SMWTPR3, you have to clear certain challenges depending on the moon color.

yellow moons - they're normal you usually find them in hidden places or at the end of hard routes.
blue moons - dont collect any coins during the level
green moon - collect 7 green coins at the same section of the level without entering any pipes
purple moon - collect all of the 99 purple coins in the same section of the level the moon is in before the time runs out.
Mario's GameBase Link
Originally posted by bandicoot
I'll be looking into the overworld indicators patch, it may be a bug, but when I tested the update it was working fine.

About the moons, they are not suposed to work like in SMWTPR3, you have to clear certain challenges depending on the moon color.

yellow moons - they're normal you usually find them in hidden places or at the end of hard routes.
blue moons - dont collect any coins during the level
green moon - collect 7 green coins at the same section of the level without entering any pipes
purple moon - collect all of the 99 purple coins in the same section of the level the moon is in before the time runs out.




Okay, thanks for replying, for now I'm finding everything - for yoshi coins to hidden moons (and posting youtube shorts with tricks for infinite lives in your hacks). I also found something strange: in Bottomless Pit Fort you set 6 YOSHI COINS, like in the first hack for the sequel of Classic Mario World. The same thing is in the level ,,Bullying No More"
ShirleyVAga Link
nice hack i just played a little so far though ^-^
a question what's the music on the title screen?
cancionesjoel Link
Originally posted by bandicoot
In the cave where you fly with Yossy there is a secret fake wall.
I should have indicated that better with the level design xd
maybe on the next update I'll do that.
Hi: Sorry to ask again but I still cannot find the 3up moon in Yossy's glade. Are you talking about the place where the secret exit is at the end that you need a gray P switch to eliminate some pansers to enter a pipe? If you do, the only wall I could find is the one next to the entrance and I couldn't find a way yo go through it.
cancionesjoel Link
Please could you tell me where exactly can I find the 3up moon in Yossy's Glade? No matter how hard I've looked for it I haven't been able to find it.
bandicoot Author Link
In the cave where you fly with Yossy there is a secret fake wall.
I should have indicated that better with the level design xd
maybe on the next update I'll do that.
jBL00D Link
Anthoer amazing hack from bandicoot!

I finished 1.1.1 a few weeks ago with 100% and as I was writing my review I oticed you had a 1.2 update with 3up moons as collectable so I just got 100% on the latest update :D. I really enjoyed the 3up moon challenges and I liked how their are different challenges for different colour moons. That was really creative. I only wish which color moon was noted in the overworld so I could know ahead of time not to collect coins instead of finding out at the end of the level and have to replay again.

I had tons of fun playing this. Level designs were amazing. The overworld design was great. The map is very linear so its good to know you don't miss any paths, but would have been nice to see a less flat overworld.

I loved that you made a green toxic waste theme instead of the usual lava for the final world.

Overall I give this have 5/5

Link to my 100% savebase
rafaelfutbal Link
Bugs/Issues:

Level "Fighting Fields" = How I get this moon?


Level "Yossy's Glade" = Background bugged.



Level "Koopa Tower Climb" = How I re-enter on this level after beat it?
bandicoot Author Link
To collect the blue moons you have to reach them without collecting any coins.
To reenter the castle levels press X and Y together.
erpster2 Link
@rafaelfutbal

the hint or tip of getting that blue moon in Fighting Fields level is given near the end of the Deep Dive level, which that one is a few levels later than Fighting Fields - avoid getting any coins in the fighting level, not even the big coins nor the ones from ? boxes
cancionesjoel Link
Does anyone knows how can I get the 3 up moon in the fighting level of world one? I suppose that I need to do something special but I cannot figure out what to do.
bandicoot Author Link
to get the blue moons you have to reach it without collecting any coins
the coins are reseted as soon as you start the level.
erpster2 Link
the hint of getting that blue 3up moon is revealed a few levels ahead or after that fighting level
 DonWafle Link
Hi Bandicoot, I'm the SMW hack helper that moderated your hack.
I'm in the final star level and i can say that this hack is great in the technical and playable sides.

congratulations on this game i had loads of fun.
If you are reading this comments to check if its worth playing this hack, i will say that is a 101% worth it :)
Joaokk19990 Link
O que tem de diferente nessa versão que está sendo aprovada pelos moderadores ?????
bandicoot Author Link
Ola, Joao eu consertei alguns problemas que estavam na versão anterior e tambem adicionei luas de 3 vidas como coletaveis em todas as fases para jogadores que gostam de explorar e fazer desafios extras.
Virus610 From older version: The Adventures of Bucken Berry and Ala-Gold Link
This hack was pretty solid. The final-final stage was probably well beyond just "Hard" difficulty, but eh.

I appreciated that dragon coins are saved when you collect them, even if you die, but noticed some levels I would get all 5 coins, and then it'd just forget that I got 1 or 2 coins, so I'd have to go back and get them again. That was kinda annoying, as I was going for 100% completion. But at least the dragon coins were mostly in good places. (Save for one I had to blindly jump into a pit for, that was... Questionable)

The hack looks good, sounds good, and plays pretty well. I largely enjoyed the experience, save for the pitfalls mentioned above. Would recommend it.

Approximate time to complete 100%:
A little over 6 hours
bandicoot Author Link
v1.20 update:
- Added 3up moons challenges to every level in the game, they require the player to reach several challenges tied to them.
- 3up moons now count as collectibles and appear at the hud on the overworld map.
- Fixed music speeding up at the credits after the final boss
- Final boss dificulty has been rebalanced to be a bit easier
- Changed some post final boss dialogue with "Bowser???"
- Fixed horizontal wrap generator not triggering after respawning after the last checkpoint at Castle 5
erpster2 Link
thanks for making this new 1.20 version. works great on my end with bsnes & snes9x.

can you also release this new version on the romhacking site?

edit 5/15 - the RHDN site still has the 1.1 or 1.10 version; 1.2 or 1.20 not yet available on the RHDN site
PrincessGina48 From older version: The Adventures of Bucken Berry and Ala-Gold Link
When I entered the boss room in castle 1 without any power-ups, I would die immediately after dismissing the message. It seemed to work fine if I had at least one power-up.
jobvd From older version: The Adventures of Bucken Berry and Ala-Gold Link
Pretty much another perfect adventure style hack from Bandicoot. I gave it 5 stars even though it deserves to have two stars deducted for the final cheap enemy spam level that is totally out of place in the game. The last time I did that the hacker started crying so that's why I give 5 stars anyway.
marioisradical From older version: The Adventures of Bucken Berry and Ala-Gold Link
As I was playing it, and found a bug that on the level 'Bottomless Pit Fort' that after hitting the last checkpoint and die after that, then when you re-enter the level, the bottomless pit became a normal pit.
erpster2 From older version: The Adventures of Bucken Berry and Ala-Gold Link
yup. I encountered that problem in the Bottomless Pit Fort level as well where restarting that level from the checkpoint almost near the boss door, the bottomless pit acts like a normal pit instead
yadigomez86 From older version: The Adventures of Bucken Berry and Ala-Gold Link
SUPER COOL AND FUN
bandicoot Author From older version: The Adventures of Bucken Berry and Ala-Gold Link
I updated the hack now fixing some things and adding in-game credits after the final boss.
If you had run on any problems please try the new version of the hack.

changelog v1.1.1
-Fixed Overworld Earthquake triggering randomly
-Slighty buffed final boss last phase
-Tweaked the very last section of the secret final level
-Added in-game credits after the final boss and ending cutscenes
-Removed the ability to scroll with the camera on the main map due to a random crash that would ocur
that had no way to be fixed other than this method.
- Added a powerup hut close to the secret final level map
- fixed some grammar mistakes in the Brazilian portuguese version
bandicoot Author From older version: The Adventures of Bucken Berry and Ala-Gold Link
@Pepsilover22
Thanks a tester of mine had reported me about the Bowser earthquake already, I didnt know the game crashing while scrolling on the map was a thing, I tried searching about it but I dk how to fix it so I'll probably have to disable the camera scrolling on the overworld since it only happens during it.
PepsiLover22 From older version: The Adventures of Bucken Berry and Ala-Gold Link
I just started playing and I found two problems.

The first being when you complete the first level of the world, Bowser's eartquake event appears in the overworld. I don't know if it is intentional or a bug in the game (I rather believe in the second), however, the second problem is already a serious one.

When I finished the castle of the first world and moved on to the next overworld while I was exploring the overworld with the camera the game crashed causing my emulator to also fail, having to close it and reopen it, luckily all the progress I made is saved

I am using snex9, I don't know if it is a problem with my emulator or the rom itself, if it is a problem to take into account
lo fang 123 From older version: The Adventures of Bucken Berry and Ala-Gold Link
I'm happy to help with your hack, congratulations on the work you've done for years
DeanKind From older version: The Adventures of Bucken Berry and Ala-Gold Link
Bandicoot has outdone himself again!
You are the best!

And thanks for adding the FP community to your game and lore!

You are the best! and I love you my brotha!
AGRMaster From older version: The Adventures of Bucken Berry and Ala-Gold Link
Thanks! #smw{:TUP:}
rafaelfutbal From older version: The Adventures of Bucken Berry and Ala-Gold Link
Bandicoot strikes back! \o/
Thanks for more one hack yours to SMWCentral community.