Banner
Views: 753,361,402
Time:
9 users online: Albert_V, Darolac, Goomber, jrcb123, kevyn,  MarioFanGamer, Pancake001,  RussianMan, Young Boi - Guests: 41 - Bots: 136Users: 39,603 (1,842 active)
Latest: PinkDad
Tip: Check this thread for a list of SMW sound effects.Not logged in.
Details for Castle Intro Block
SMW Blocks - Castle Intro Block
File Name: Castle Intro Block
Added:
Authors: Matrik
Act As: 25 or 130
Includes GFX: No
Description: This block will make Mario mimic the castle intro moves. No extra blocks are needed. Yoshi support is included.
Tags: castle intro, lorom
Rating: 4.0 (Votes: 1)
Download: Download - 453 bytes
188 downloads
Ramon
Works under certain conditions (set Mario entrance to X=3,Y=7), but delays the movement for a few seconds. Fix by setting cutscene timer, then destroying the block:

Code
	LDA #$01        ;\ initialize castle intro movement timer
	STA $89         ;/
	PHY					; \
	LDA #$02				; | Erase the current block.
	STA $9C					; |
	JSL $00BEB0				; |
	PLY					; /


If you get infinite intro reload, add this too:

Code
INC $141A       ; increment screen-exits-taken counter, to fix a bug where the intro infinitely reloads itself


(Courtesy of Zeldara109 in ASM Project Showoff thread)
Posted by: Ramon - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 25

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented