This is a NSMB coin outline which turns into a coin after a configurable amount of time. In order for this block to work, you must use global_code.asm with uberASM and have 240 bytes of free RAM.
As per some help I got with this, note that if you're using the included "global_code.asm" with the modern UberASM tool, you'll probably want to change the "global_code:" at the top to "main:" and the "RTS" at the bottom to "RTL". From there you can use it as level/gamemode/etc ASM as you see fit
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