Name: | Low Lives Indicator |
Author: | AmperSam |
Added: | |
Type: | Level |
Includes GFX: | No |
Includes Hijack: | No |
Featured: | No |
Description: | This UberASM can be configured to play a sound effect and/or blink the life count in the status bar when the player has a minimum number of lives. This is meant to be used as a visual or sound cue that the player has low lives and near a Game Over. The blinking effect assume a vanilla status bar, it will not necessarily work with custom status bars or sprite status bars. I would not recommend having it play a sound with a high minimum life count, as a constant noise playing would be quite irritating (you'll have to imagine it in the GIF below). This requires UberASM Tool 2.0, as it needs to run during end: . |
Tags: | lives lorom sa-1 status bar |
Comments: | 1 (jump to comments) |
Rating: |
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1.10 KiB | 19 downloads
Comments (1)
-Lunar Magic 3.40
-UberASM 2.0
-bsnes v115
-SA-1 1.40
Note that !SFXInterval value uses frame counter and AND instruction, which means the correct values are actually $01, $03, $07, $0F, $1F, $3F, $7F and $FF, from most to least frequent. Using any other value will result in the sound effect playing at odd times (the default value $2F will play the SFX two times close to each other in an interval). Other than that, I didn't notice any issues.