Name: | Flat Rope Conveyor for All Headers |
Author: | spooonsss |
Added: | |
Tool: | Asar |
Requires Free Space: | No |
Bug Fix: | No |
Featured: | No |
Description: | Allows tiles $10C and $10D to move Mario and sprites in all headers, not just headers 2 and 8 (rope tilesets). |
Tags: | lorom sa-1 |
Comments: | 4 (jump to comments) |
Download
0.98 KiB | 28 downloads
Comments (4)
- Lunar Magic 3.50
- SA-1 Pack 1.40
- Snes9x 1.62.3, Mesen 2
- Asar 1.91
Notes:
- For users of this, note that tile 10D in the ghost house tile set is also affected by this patch as well as 10C. As far as I can tell, it's not actually used in any standard level objects, but it is potentially useful as the top edge of a larger-than-normal crate. If you want to use this, you'll need to make your own map16 tile with the same graphics set to act as something reasonable
- Removed the .bin file from the submission and adjusted the note in the file to reflect this, since as pointed out in the comments below, the source frames are already available in AN1.
- Moved the define for remapping the ghost house ledge to the top so it's less easy to miss as an option
- Added a bit to restore the original data if that option is turned off