Banner
The Overworld Design Contest ends in
1 MONTH, 2 DAYS, 10 HOURS, 54 MINUTES AND 9 SECONDS
Views: 898,271,987
Time:
19 users online: AnisSaouliBH, bandicoot, Black Goku, Darkguii, EddyCartoon, edgar, Fernand1527, h.carrell, hri7566, JonnyManjiro,  KevinM, le4che, manadream, MercuryPenny, Mithrillionaire, Nciktendo, Ondore's Lies, OnlySpaghettiCode, PJHacker - Guests: 64 - Bots: 70 Users: 50,407 (2,274 active)
Latest: Meredwen
Tip: Yoshi wings take you to Level C8 or 1C8. If you're on Level 0 and beyond, you get sent to Level C8, while if you're on Level 100 and beyond, you get sent to Level 1C8.
Not logged in.
Details for Thermal Block
SMW Blocks - Thermal Block Link - Show random
File Name: Thermal Block
Added:
Authors: wiiqwertyuiop
Act As: Any
Includes GFX: No
Description: When you hit this block with a fireball it will "heat up" (change into the next Map 16 page tile) for a certain amount of times, then when it is at its max heat, it will hurt Mario and kill sprites, and "cool down" (change into the last Map 16 page block). Once again I apologize Vanya for the misunderstanding...

PM me if you find any bugs.
Tags: fire, hurt, kill, lorom, map16, sprite
Rating: 5.0 (Votes: 1)
Download: Download - 890 bytes
278 downloads
DaOrangeToad1
Cool block, but can you make a version where it disappears after heating up?
Posted by: DaOrangeToad1 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks